Mykan
Oh Wise One
This guide forms part of a larger guide Mykans Guide
There are 2 normal quest lines, repeatable quests and mainline quests. This section of the guide outlines verified mainline quests. Quests and rewards can change when updates arrive and are not always included in the release notes so those you find in game may vary due to the time evolved from when these were recorded. Any amendments noted can be added to the list and where possible a game version was noted.
Elves
Era 1 - The Arrival
Era 2 - Evolving (v1.27)
Era 3 - Ascending Magic (incomplete)
Era 4 - Wisdom and Wonders (V.129)
Era 5 - A Path to Heritage (V.129)
Era 6 - Dwarves
Era 7 - Fairies (v1.16)
Era 8 - Orcs and Goblins (v1.16)
Era 9 - Wood Elves (v1.19)
Era 10 - Sorcerers and Dragons (v1.23)
Era 11 - Halflings (v1.31)
Humans
Era 1 - The Arrival (v1.21)
Era 2 - Evolving (v1.27)
Era 3 - Ascending Magic
Era 4 - Wisdom and Wonders
Era 5 - A Path to Heritage
Era 6 - Dwarves (v1.14)
Era 7 - Fairies (v1.15)
Era 8 - Orcs and Goblins (v1.16)
Era 9 - Wood Elves (v1.19)
Era 10 - Sorcerers and Dragons (v1.23)
Falling behind
Sometimes you may forget to check in on your quests or ignore a certain quest for a while. You should note that mainline quests go in order of sequence and do not update based on your chapter or skipped. If you plan to do the quests it is important to keep up with the progress of each quest. This is of particular importance for guest race quests that require special production.
Benefits
A summary of the some benefits that can be received by doing all quests that are listed
While ignoring quests is an option, there is a lot of benefit from completing the quests. When you reach chapter 10 and above, with decaying resources, the quest resources can be very handy and strategically used.
Rewards also include troops, relics, goods, runes and diamonds.
There are 2 normal quest lines, repeatable quests and mainline quests. This section of the guide outlines verified mainline quests. Quests and rewards can change when updates arrive and are not always included in the release notes so those you find in game may vary due to the time evolved from when these were recorded. Any amendments noted can be added to the list and where possible a game version was noted.
Elves
Era 1 - The Arrival
Era 2 - Evolving (v1.27)
Era 3 - Ascending Magic (incomplete)
Era 4 - Wisdom and Wonders (V.129)
Era 5 - A Path to Heritage (V.129)
Era 6 - Dwarves
Era 7 - Fairies (v1.16)
Era 8 - Orcs and Goblins (v1.16)
Era 9 - Wood Elves (v1.19)
Era 10 - Sorcerers and Dragons (v1.23)
Era 11 - Halflings (v1.31)
Humans
Era 1 - The Arrival (v1.21)
Era 2 - Evolving (v1.27)
Era 3 - Ascending Magic
Era 4 - Wisdom and Wonders
Era 5 - A Path to Heritage
Era 6 - Dwarves (v1.14)
Era 7 - Fairies (v1.15)
Era 8 - Orcs and Goblins (v1.16)
Era 9 - Wood Elves (v1.19)
Era 10 - Sorcerers and Dragons (v1.23)
Falling behind
Sometimes you may forget to check in on your quests or ignore a certain quest for a while. You should note that mainline quests go in order of sequence and do not update based on your chapter or skipped. If you plan to do the quests it is important to keep up with the progress of each quest. This is of particular importance for guest race quests that require special production.
Benefits
A summary of the some benefits that can be received by doing all quests that are listed
While ignoring quests is an option, there is a lot of benefit from completing the quests. When you reach chapter 10 and above, with decaying resources, the quest resources can be very handy and strategically used.
Rewards also include troops, relics, goods, runes and diamonds.
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