Kaelistea
New Member
With the recient changes in the game it seems to me new players get shafted. This is a cooperative game, however, new players are forced to play alone. It has always botherd me that new players were required to build the Magic Academy long before they had access to the Spire, where most of the crafting supplies are found. Now, neighborhoods need to be unlocked before you can even offer and recieve help from neighbors. What's up with that? Fellowships need to be unlocked? One of the benefits of a fellowship is the ability to play in tournaments. However, with the new changes, new players who have waited to gain access to a fellowship, are forced to sit there and watch their fellows play in the tournaments and win cool stuff while waiting to unlock tournaments. This seems to me to be a lot of BS.,
I didn't start this game to race to the end. Many players can't play every day or even every week. Many of us have lives beyond this game. Elvenar used to be fun. Now it seems it's all about buying diamonds and getting to the end as fast as you can. The alternative is to slog along and wait to aquire enough of whatever is required to make a LITTLE progress - and don't even get me started about the cauldron.
I realize the research tree was changed to "make the game more balanced" but it seems to me the developers didn't concider these changes from the perspective of new players.
I didn't start this game to race to the end. Many players can't play every day or even every week. Many of us have lives beyond this game. Elvenar used to be fun. Now it seems it's all about buying diamonds and getting to the end as fast as you can. The alternative is to slog along and wait to aquire enough of whatever is required to make a LITTLE progress - and don't even get me started about the cauldron.
I realize the research tree was changed to "make the game more balanced" but it seems to me the developers didn't concider these changes from the perspective of new players.