Deleted User - 1178646
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You weren't kidding about regular goods requirements. Next expansion from research would cost more than 2mm of T1 (+coins and supplies). Yep, just a single research. The second one is even more expensive. Single techs also may require more than 600K total in sentients combined. And unlike the last time when one could focus on T6 exclusively, this time around they usually require all 3 sentients on each research.
People who thought chapter 15 was a grind won't want to look at chapter 16 as it is currently implemented. It is significantly worse. You can start with the fact that it needs almost exactly two times as much KP to complete vs chapter 15 (single techs go up to 260 KPs). Then you can contemplate how long would it take for you to produce 2mm of T1 for a single tech
One of the things I learned is that some chapters are a much bigger burden for veterans than for newbies.
For example: The orc chapter to me is still a nightmare, but when speaking to many players who entered much later they find it quite ok.
The main difference is that when the Orc and Goblin chapter cape out, we were waiting for so long that we completly filled up our cities.
So the amount of space we needed wat a huge shock to us, while modern players just have the space.
So it could be that for players who were never stuck in the reseach tree the new chapter won't be as bad as we feel about it.
And for vets 2m T1 is peanuts.
Many many many players have huge stockpiles especially those who do not play the tournaments as they keep producing and have no place to waste it at.
I make a lot and spend a lot and still have 60m T1 in stock, I know plenty of people who hate tournaments with 150-300m T1 in stock. they have no clue what to do with it.