Yeah, I understand what you're saying... To top it off there are a lot of players like myself who's only option is auto fight (AI sucks) due to having mobile accounts.@mikeledo It seems like most everything that I HAVE done is going to count against me fighting in the tournaments. I am not a great fighter anyway and now with all the penalties applied, I will truly suck at it.
Thanks to all of you who gave opinions on the buildings for the new event. I should have phrased my question more specifically. What I really wanted to know was if there are any of those buildings that a person should try not to miss out on, like Venar's Rocks III.
I was being pretty lazy when I posted that. Since then, I spent the time to go on ElvenArchitect and look at the building comparisons. My conclusions were that the Copper Dragon is the best for pop, but nothing special, for sure. I might grab one, since I like anything dragony.
The mana buildings seem to be very low on output. I am personally not in need of any, as my cities are either beyond or way before the chapters that require high amounts of mana. But sheesh!
So, nothing spectacular on stats, though the artwork looks nice on quite a few. Especially if you want to match S&D chapter buildings, or have some that work in that theme, at least. I think the Astral Crevice looks very nice, and would love to see what it has for animation.
This is a bit too simplistic as it ignores culture, and VR3s have a lot of it. Unless you get all your culture from buildings that you have for other reasons regardless (e.g. Sanctuary/Monastery) - which is very unlikely - VR3 is about as good as it gets on consolidated basis. I did comparison with residences somewhere, may try to dig it up.But srsly, all it takes to figure out this sorts of things is to go to elvenarchitect, find the buildings you want to compare, write the pop/tile for each chapter into a spreadsheet, and graph it. It tells you what you need to know without any bs.
Here's my graph:
This is a bit too simplistic as it ignores culture, and VR3s have a lot of it. Unless you get all your culture from buildings that you have for other reasons regardless (e.g. Sanctuary/Monastery) - which is very unlikely - VR3 is about as good as it gets on consolidated basis. I did comparison with residences somewhere, may try to dig it up.
EDIT: Here it is - https://beta.forum.elvenar.com/index.php?threads/gathering-of-the-phoenix-cults.14626/post-84551
In much higher demand by you. This is not universal - e.g. I am swimming in coins, so definitely do not value them as much. Because I can probably get almost as many coins as you from NH, but your coin requirements are much higher than the most (due to a lot of AW levels/expansions).Watchtower and Sanctuary/monestary can lower the difference / make residence better.
And the residences give something that is currenly in a much higher demand which is coins, something no venars can deliver.
In much higher demand by you. This is not universal - e.g. I am swimming in coins, so definitely do not value them as much. Because I can probably get almost as many coins as you from NH, but your coin requirements are much higher than the most (due to a lot of AW levels/expansions).
I have provided the calculations on apples to apples basis for culture and pop - nothing can provide that much residual culture density as VR3. Except for AWs. But VR3 do not need to beat AWs - they need to beat the lowest marginal culture density in your city. As AWs cannot provide all of it, the rest has to be picked up by something else. And this something else is going to be worse than VR3.
What's left is how much you value this extra culture density vs coin production (which I mentioned in the original post), and different people can make different calls on that.
What will the coin requirements be like if the new tournament mechanic goes through as it exists? Is that going to noticeably affect the coin supply for people who negotiate?
Supply? No Demand? Probably. I don't negotiate in the tournaments at all, and right now I don't plan to. I also fight through the top level of the Spire, so bypass most of the coins requirements.Is that going to noticeably affect the coin supply for people who negotiate?
The Spire isn't involved. It's not changing. I think your tournament experience is perfectly fine, but not reflective of the server-as-a-whole. Especially if anyone negotiating after chapter 4 is suddenly going to need coin again.Supply? No Demand? Probably. I don't negotiate in the tournaments at all, and right now I don't plan to. I also fight through the top level of the Spire, so bypass most of the coins requirements.
It would be hilarious if Inno changes tournaments to reduce the tedium of fighting or catering 4x, only to replace it with the tedium of visiting every neighbor to have enough coins to caterSupply? No Demand? Probably. I don't negotiate in the tournaments at all, and right now I don't plan to. I also fight through the top level of the Spire, so bypass most of the coins requirements.
I prefer PC to mobile for most things. But doing help visits to neighbors is one of the few areas where I think mobile is faster. If I need to raise some coins by going around the whole neighborhood, I will log out of PC and use mobile for the help visits.It would be hilarious if Inno changes tournaments to reduce the tedium of fighting or catering 4x, only to replace it with the tedium of visiting every neighbor to have enough coins to cater