i8sh
Active Member
Probably been asked...but will ask it again.
Problem: With player advancement and the evolution of the game, some AWs are less pertinent or necessary. The impact of AW levels on tournament and spire difficulty has led some players to sell their AWs at sometimes very large loses (KP and goods invested). Why can't a portion be refunded when sold as is the case with all other buildings which costs a player to build?
Example: I have a level 18 Endless Excavation. Cost incurred to build: 36 EE rune shards, 91,700 T2, 145 relics, 6668 KP. Refund on selling=0
Solution: Allow a small fraction to be returned when sold such as 25% of the value of Goods invested and KP (which would be refunded in AW KP).
Problem: With player advancement and the evolution of the game, some AWs are less pertinent or necessary. The impact of AW levels on tournament and spire difficulty has led some players to sell their AWs at sometimes very large loses (KP and goods invested). Why can't a portion be refunded when sold as is the case with all other buildings which costs a player to build?
Example: I have a level 18 Endless Excavation. Cost incurred to build: 36 EE rune shards, 91,700 T2, 145 relics, 6668 KP. Refund on selling=0
Solution: Allow a small fraction to be returned when sold such as 25% of the value of Goods invested and KP (which would be refunded in AW KP).