DeletedUser20951
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Not just you. @Sir Squirrel suggested it, too, but your sensitivity is quite endearing (as is your new signature).If you're replying to me
Not just you. @Sir Squirrel suggested it, too, but your sensitivity is quite endearing (as is your new signature).If you're replying to me
And I still say "I don't care what other players do". I care about what my money gets spent on. I pay for programmers and I want the programmers to focus on things that matter to me, not on things that matter to other people. I can't think of anything interesting that comes from making repeatable quests easier. Easier is not more fun. People think it is but it isn't. Fun comes from discovering things for the first time, and succeeding where we have failed in the past.
They changed their sig for me, and I felt special. : D But, aye, I don't understand the common urge to jump on somebody's thread and beat down their suggestion for little purpose but that. There are a whole slew of ideas I don't like, but I mainly keep it to myself if I have nothing constructive to add.From your sig, being an aggressive snark is fine, just actually be right about what you say. Your posts here are nonsense. Let people enjoy things they find fun.
This is a forum for discussing ideas. My ideas are no less valid than anyone else's. If this were a thread about making ice cream cheaper and more easily available, then maybe I would share my opinions about ice cream (or even people who wouldn't know a simile if it walked up and introduced itself).So from that you should come to the conclusion of leaving them alone, not "get rid of them for other players". If they don't matter to you, don't wreck it for others. That's like saying "I hate ice cream, so nobody should eat it. Makes you fat." Maybe true for some but people enjoy things in moderation too. And even if it made everyone fat you don't get to decide that for them.
From your sig, being an aggressive snark is fine, just actually be right about what you say. Your posts here are nonsense. Let people enjoy things they find fun.
Actually, I made the comment about passive-aggressiveness in a different thread, in response to you vaguely, but obviously, referring to the discussion here without naming names in an insulting manner towards myself.My signature is aimed at the OP specifically, for insinuating that my snark toward his suggestion was passive aggressive.
And I replied with,My flavorite of the day is "Make it so I can do the repeatable quests without having to think about them so I can get thousands of extra tools and coins every time I play without any effort besides collecting them."
My favorite has gotta be passive-aggressive snark. *nods sagely*
But...they're not. "I don't use this thing so nobody should have it" is never even close to a valid suggestion, on this topic or any other. If you have a valid point to make on this topic, make it, cause you haven't made it yet.This is a forum for discussing ideas. My ideas are no less valid than anyone else's. If this were a thread about making ice cream cheaper and more easily available, then maybe I would share my opinions about ice cream (or even people who wouldn't know a simile if it walked up and introduced itself).
My signatureiswas was aimed at the OP specifically, for insinuating that my snark toward his suggestion was passive aggressive. Your lack of understanding of that is at least as close to nonsense as anything I've said.
Too bad I didn't say that. People have been complaining about the repeatable quests since they went live. They're either too hard, or too easy, or their hands get sore having to click to many times. I'm not even one of the first 10 to complain about them. They are fluff. Making them easier won't make the game better. They should be relevant and fulfilling, neither of which they are now. Short-cutting that by saying "They should increase the number of story-line quests and just get rid of the extra fluff." instead of repeating the same old arguments for the 10th time is not nonsense just because some don't agree. The quest system could be much more interesting and relevant. Making the same empty quests easier to do a hundred times instead of 20 is not fun. Too bad your rush to judgement caused you to ignore the point I made long before you claimed I don't have a point.But...they're not. "I don't use this thing so nobody should have it" is never even close to a valid suggestion, on this topic or any other.
Is there an ignore feature on this forum? You'll easily be the first. (edit: nvm found it...)
So annoying! I still rotate through and complete what I can every three hours, but all the clicking and declining is highly agitating. There is often a lot of advocacy for alternate ways of earning goods, supplies, and coins besides the standard methods of factory, workshop, and residence production, along with neighborly aid, so I don't understand why revamping an outdated system to be more efficient, which would be available to all, would not have a positive impact on the game. GET ON IT, INNO.Yes, cycling the quests is very annoyng.