Normally I proudly post a screenshot for finishing an event, I am not going to this time. I finished, but what a waste of resources. I waited every day for a neat new building and wow, disappointed. The population buildings didn't give more population then a max level house at its chapter level. I know it didn't take me long to do the math so did anyone on your end even bother looking up the population values each chapter house already offered? You basically tricked people into placing worthless, land consuming chicken glades and mother dragons. So you could sell a few expansions?
The culture values were not impressive, in-game culture was worth keeping this event, the event culture buildings based on size and value were not better, save the goat rocks. And who wants disappearing buildings? That's the most ridiculous concept. And what were Chapter 9-11 players going to do with pure culture buildings?! Sell a library or willow to place the Herds!! They don't need culture, you over powered the willows and libraries with culture so that nothing else fits in their cities except mana buildings.
Anyways, I did it, it wasn't hard - it was boring and extremely repetitive. It was a waste of time and resources. It required zero skill and zero attention. It lacked what every other event has offered before : Prizes worth winning. Excitement for checking on a new daily prize. Interesting quests. Do any of the developers actually play through the event? of course not, or they would already know how totally boring this event was, and then fix it before taking it to live servers. I honestly forgot i was still doing the event most days and spent the other half of the days talking myself back into finishing it.....
Play the game. See what every chapter faces, their unique chapter stresses, and base a little more hands on experience in your values and rewards, quest difficulty vs. enjoyment. Give beta servers more then a week with your event, and listen to their feedback.