Elvenar is a micro-transaction game. They are always going to be looking for ways to get money out of players. We have fixed options 1) play and pay, for the best experience, 2) play and don't pay, for a medium (and sometimes frustrating) experience, 3) Don't play.
And here is the answer to this thread: #2 and #3.
**Edit** to keep a game like this viable with enough active people to keep paying players in an active environment there needs to be some serious revisions to help reduce #2 and #3.
**Edit again** I brought a faithfully paying person to this game - and the '***damned money pit, as he put it, drove him away and lost inno his $10 - $20 per month for the next 5 years. He's back happily paying that to travian games again instead.
And, since I haven't ranted for a while. I am 100% supportive of a game making money - in a fair way that promotes the health of the game environment and the happiness of people playing.
There are ways that inno could make a lot of money - money that people felt HAPPY to pay them. Instead inno has chosen to frustrate people to the ends of the earth and back, to get them to the point of either feeling like they have to spend money or quit - and the problem is... those that do maybe cave to that spend some money and then see the cost goes up and up and up and up, and then end up quitting because no one is happy being sucked into a, and I'll quote my friend again: "a ***damned money pit"
One last rant: This game has a large number of people on disability and medical leave - those people are on fixed budgets and maybe could afford a set amount a month for a premium membership. Instead they realize that they'll never be able to afford the constantly increasing cost of expansions and builders - so they don't eve bother spending a dime to start with. Smart people.
Edit
These people who could maybe afford a reasonably priced monthly membership for some premium services are the very ones that are in no position to endure further frustration or stress in their lives. **That is one of the reason I will NEVER support the current money making scheme inno uses.
And lastly, Why not offer some premium land expansions in a premium monthly package for AW's and event culture - these expansions and the AW's and event buildings sitting on them go back into storage if the premium membership runs out - and are available to be placed again once the REASONABLE premium monthly membership fee is paid again. People would be happier to pay that fee knowing their land and AW's and event buildings could be placed again - and if they hit a down month their buildings and land go into storage but then they could again HAPPILY pay the premium monthly fee to get them out and place them again.
Make people happy to spend money is success - inno is failing miserably at that.