I rarely used the wholesaler prior to this, but certainly won't now. It is a total ripoff. The unfortunate part is now you must be in a strong fellowship to survive. Casual players stand no chance to get the goods they need. My days of helping new players with small trades is over since now my goods will be needed only in the fellowship. Very sad day for the newer players. If only it had been this way when I started, maybe I wouldn't have wasted so much time and money on a game where the developers don't think about the player base.
As an end game player when I logged in yesterday, I discovered that I could no longer use my shortcut key to access my trader. This was fixable be deleting a culture building and moving my trader, but I just don't understand why the developers wouldn't have the courtesy to tell players they were changing something they established when they added shortcuts. This came about because when they added shortcuts, the trader didn't need to be on a road anymore which was a nice bonus for a game where space is always an issue. Changing it is not a huge thing, but if they had told us a month ago, I wouldn't have wasted the resources to add the culture building only to lose them all since I couldn't dump my gold into my trader and had full supplies. Another example of a development team that isn't considerate of their player base.