DeletedUser2753
Guest
I said something positive today someplace. LOL
People are frustrated and some are leaving because of that but when a person comes to the forums and all they want is to find out why something is going on and they browse the forums a bit and they read where this player quit and that player quit and then they come across a repetitive doom and gloom post from the vocal group that downs on Inno at every change small and large, they get discouraged.
But you do? That's absurd.it doesn't appear they understand the functioning of the game very well
I get that the line you quoted struck you as off, but was the information presented before and after it sound?But you do? That's absurd.
it would have been a disaster. (Most newbies couldn't play the game the way it was and if they had implemented the game they would have crushed it).
We had to explain very basic game economics.... they don't seem to know how it actually plays.
But you do? That's absurd.
It took several of us explaining it ad nauseum before they finally understood that it takes a lot more SPACE, which is a finite commodity, to make the tier one goods that would be an equal trade for the tier 3 goods, so it isn't possible for us to make those trades regularly and still be solvent. Oh sure, you can do it to help someone every once in a while, but not as a regular part of the game that people depend on.
Your eyes must be crossed from all the fighting, Iyapo, hehe. Bobbykitty put it. Here it is again:I started playing in July, and in all that time I have never had anyone explain to me why, exactly, cross tier trades are frowned on. Thank you for this. Could you please post a link to the forum thread you mentioned in the above post, so I can go read it?
We had to explain very basic game economics to the devs
I started playing in July, and in all that time I have never had anyone explain to me why, exactly, cross tier trades are frowned on.
As Mykan said, these kinds of trades are banned by many because these trades are very bad for goods balances. We figured that out quickly. As soon as the first person thought he would be cute and just produce tier three goods and trade for tier one, the rest of the fellowships quickly discovers that everyone will suffer. Anyone seeing these kinds of trade figuratively spits on them. You think you have a problem with game balance? The worlds would begin to see shortages of tier one goods if people hadn't figured this out by now.
There are whole threads where people demand to know why anyone would be so selfish and horrible as to put up cross tier trades. Some players have even suggested they be banned (though I highly disagree with this....even a bad choice is a choice and I HATE reducing options).
Let me explain why these cross tier goods trades are so bad:
I will use the factories available in Fairies as an example.
In 20 squares of prime real estate (this is a city builder game and space is the highest commodity)
I can make 79.5 gems per square in a 3 hour period (1595 gems/20 squares of space).
That means I can make the trading equivalent of 1272 planks per square (because gems are traded at 16 to 1 because of the COST of the gems to produce.)
However, the same level plank factory can only produce 130.375 planks per square. (1043 planks/8 squares of space).
Or put another way. It takes 20 spaces to produce 1595 gems which is 25520 planks. But it takes 195 spaces to produce the 25520 planks. This is why the whole world quickly finds out that cross tier trades are really bad for them, though they may not know the math. (obviously these exact numbers change level by level, and good by good, but the concept remains the same).
You can mess with the ratios of trading, but then you will throw the cost of production into imbalance because currently the COST of production IS in balance.
I actually love the training grounds. I've been in chapter five for a while and going back to chapter three or whatever it was wasn't a big deal. It only took a day or so to complete the task to unlock the task.
At first I didn't like the TG because the dogs took absolutely forever to train, however that was just with level 1. At level four, it takes me about 2 hours to train 130, so I just train the dogs when it's night time or when I know I won't have much time to be online that day. For anyone who does fighting in the game, the dogs are excellent against light ranged and mages. I can easily clear Scroll provinces with dogs even if there's one or two heavy ranged units (three makes it more challenging and you'll probably need other units then).
Also anyone who is battling on the level that they should be, not more than a few provinces needed to unlock the next chapter, the battling is not any more or less difficult than it was before. It takes roughly the same amount of time to train a squad (just faster per unit, but with more units per squad). Really don't get where all of this "the battling is impossible" is coming from. Once I got caught up in the tree, battling has been fine.
I can train 114 dogs in under 28 minutes with level 8 training grounds.