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Off course for the record this is what I suggest:I would 100% support this! This would help with the scroll problem as well. I have no idea how the ascended trading works but could that be implemented across lower chapters?
Note that nothing changes at the coin / supply side, those stay as is. it's just that the goods for goods side stay at a fixed rate.
This is not intended to return to the cheap buy everything you ever need from the wholesaler appraoch with spare coins / supplies but only an option to trade for goods you cannot get at a acceptable loss at the wholesaler as much as is needed to have the market rebalance themselves.
So yes those trillion scrolls stuck at people inventory can be swapped for silk or kristal at a reasonable loss to a point where the market wants scrolls again.
Note that only scroll players can swap scrolls in this case. because thats how the wholesaler works. but those are the players that really need this balancing mechanism, if your bonus good, whatever that good is, is a disaster at your server for whatever reason, you would now have an escape route that is expensive but acceptable. the market is still the best place but if that place does not provide this is the escape.
I do not have to tell you that the current wholesaler that asks with a level 30 BTG 1:1 on the first trade 1.5:1 on the second trade 2x on the third trade is an usefull mechanism, it's in fact the opposith, without a level 30 BTG it's way way way worse. asking for like 50:1 on the third trade.
With this change players who are stuck with the wrong bonus good are still at a disadvantage, but not at a massive disadvantage to a point where people are so desperate they are willing to do anything, and others that take advatage of that disadvataged position those players have.
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