helya
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Your Elvenar Team
diamonds
you can make for your city. A Level 1 Magic Academy takes 8hrs/Relic, but a Level 5 Magic Academy brings that down to just 2hrs/Relic. The disenchantment bonus for spell fragments also increase from 0% to 100%. You will need a lot of Combining Catalysts to get any crafting done, and a max Magic Academy will let you craft 4 in a 24 hour period. For fighting purposes though, we're going to focus on Pet Food, Military Expiring Buildings, and Vitality Surges.| Building | Obtained | Benefit | Pet Food | Expire |
|---|---|---|---|---|
| Fire Phoenix | Magic Academy | Increases the strength of all Units. | Yes | No |
| Needles of the Tempest | Unlocked in Chapter 3 tech tree | Increases the strength of Light Ranged Units. | No | No |
| Martial Monastery/Sanctuary | Unlocks at the end of Chapter 4 tech tree | Increases the health of your troops when in battle | No | No |
| Heroes' Forge | Unlock at the end of Chapter 8 (Orcs) tech tree | - Breeds a certain number of Orcs every 24 hours. As a percentage of completed Provinces (rounded up) - Increases the strength of your Heavy Melee Units | No | No |
| Dragon Abbey | Unlocks at the end of Chapter 10 (Sorcerers & Dragons) tech tree | - Stronger mage units (including Bud Sorceress!) | No | No |
| Temple of the Toads | Unlocks at the end of Chapter 11 (Halflings) tech tree | - Produces your Barracks' Heavy Ranged Units every 3 hours - as a percentage of your current squadsize (rounded up). - Increases the strength of your Heavy Ranged Units. | No | No |
| Victory Springs | Unlocks at the end of Chapter 12 (Elementals) | - Increases your Training Grounds Training Speed - Gives your Light Melee Units increased damage | No | No |
| Unleashed Unit Upgrade | Magic Academy Recipe | Grants 25% more Health Point value for all of your Units. Bonus can be stacked. | No | 5 days |
| Enlightened Light Range | Magic Academy Recipe | Grants 50% more Attack value for all of your Light Ranged Units. Bonus can be stacked. | No | 5 days |
| Magnificent Mage Multiplier | Magic Academy Recipe | Grants 50% more Attack value on all of your Mage Units. Bonus can be stacked. | No | 5 days |
| Dwarven Armorer | Spire of Eternity | Grants 50% more Health Points to all Units | No | 5 days |
| Heavy Melee Shrine | Tome of the Fearless (Event) or Flash SaleE | Grants 75% more Attack value for all of your Heavy Melee Units. Bonus can be stacked. | No | 5 days |
| Heavy Ranged Powerup | Tome of the Fearless (Event) or Flash Sale | Grants 50% more Attack value for all of your Heavy Ranged Units. Bonus can be stacked. | No | 5 days |
| Light Melee Monument | Tome of the Fearless (Event) or Flash Sale | Grants 75% more Attack value for all of your Light Melee Units. Bonus can be stacked. | No | 5 days |
| Building | Obtained | Benefit | Pet Food | Expire |
|---|---|---|---|---|
| Brown Bear | Magic Academy | Gives additional units every time you collect them from your Barracks, Training Grounds or Mercenary Camp. | Yes | No |
| Needles of the Tempest | Unlocked in Chapter 3 tech tree | Increases the strength of Light Ranged Units. | No | No |
| Dwarven Bulwark | Unlocks at the end of Chapter 6 (Dwarves) tech tree | - Produces Barracks' Light Melee Units every 3 hours as a percentage of your current squadsize (rounded up to the next whole number). - Increases the Barracks' Training Size as a percentage of you current squadsize (rounded up to the next whole number). | No | No |
| Prosperity Tower | Unlocks at the end of Chapter 7 (Fairies) tech tree | - Increases the duration of your "Power of Provision" Spells. - Increases the effect of your "Power of Provision" Spells. - It produces additional supplies for your city every 3 hours as a percentage of your Main Hall's Supply Storage capacity. | No | No |
| Shrine of the Shrewdy Shroom | Unlocks at the end of Chapter 8 (Orcs) tech tree | - Produces your Barracks' Light Ranged Units every 3 hours - as a percentage of your current squadsize (rounded up). - Each level of your Armories increases the training size in your Barracks. | No | No |
| Flying Academy | Unlocks at the end of Chapter 9 (Woodelves) tech tree | - Produces units of your Barracks Mages every 3 hours (as a percentage of Mage Units per Squad, rounded up). FREE BUD SORCERESS if you're an elf! - Increases the training speed of your Mercenary Camp (number rounded up). | No | No |
| Victory Springs | Unlocks at the end of Chapter 12 (Elementals) | - Increases your Training Grounds Training Speed - Gives your Light Melee Units increased damage | No | No |
| D222-z "Simia Sapiens" | Unlocks at the end of Chapter 14 (Constructs) | Gives additional units every time you collect them from your Barracks, Training Grounds or Mercenary Camp. | No | No |
| Ludibria Ventis | Event | Gives a percentage of units every time you collect them from your Barracks, Training Grounds or Mercenary Camp. Bonus can be stacked with Simia Sapiens or Brown Bear | No | 10 days |
| Garden Stones | Event | Increase Training Size for every Armory level in your city. | No | 60 days |
| Building | Obtained | Benefit |
|---|---|---|
| Dwarven Bulwark | Unlocks at the end of Chapter 6 (Dwarves) tech tree | Barracks Light Melee |
| Shrine of the Shrewdy Shroom | Unlocks at the end of Chapter 8 (Orcs) tech tree | Barracks Light Range |
| Flying Academy | Unlocks at the end of Chapter 9 (Woodelves) tech tree | Barracks Mage |
| Temple of the Toads | Unlocks at the end of Chapter 11 (Halflings) tech tree | Barracks Heavy Range |
| Pyramid of Purifications | Unlocks at the end of Chapter 13 (Amuni) | Barracks Heavy Melee Units |
| Tournament Arena | Unlocks at the end of Chapter 17 (Embassies) | Venom Drone Riders |
| Shrine of the Champions | Unlocks at the end of Chapter 18 (Team Spirit) | Gruff Orc Warriors |
| Tree of Enlightenment | Unlocks at the end of Chapter 19 (Revenge of the Exile) | Rangers |
| Ancestral Resting Place | Unlocks at the end of Chapter 20 (The Power of Music) | Ghastly Banshees |
| Brown Bear | Magic Academy | Frogs/Toads, Orc Warriors, Orc Strategists |
| Vallorian Valor | Magic Academy | Vallorian Guards |
| Ground of the Orc Strategists | Magic Academy | Orc Strategists |
| Witch's Hut | Magic Academy | Frogs/Toads |
| Witch's Summoning Circle | Magic Academy | Banshees |
| Wise Golem | Magic Academy | Barrack Mage |
| Gift of Ashni | Event | Dryad |
| Witch Doctor | Event | Cerberus |
| Triumph of Tides | Event | Vallorian Guards |
| Bumblebee Stable | Event | Drone Riders |
| Desert Watchtower | Event | Drone Riders |
| Voice of the Prophet | Event | Barrack Mages |
| Training Dojo | Event | Rangers |
| Azure Stables | Event | Frogs/Toads |
| Solar Training Ground | Event | Orc Warriors |
| Forbidden Ruins (Forbidden Ruins Set) | Event | Blossom Mages |
| Gates of Dawn (Dwarven Citadel Set) | Event | Barrack Heavy Melee |
| Caves of Dusk (Dwarven Citadel Set) | Event | Barrack Heavy Range |
| Golden Wish (Dwarven Citadel Set) | Event | Vallorian Guards |
| Creepy Clinic | Event | Rangers |
| Juul's Traveling Kitchen | Event | Orc Strategist/Orc Warrior |
| Blossoming Brute | Event | Orc Warrior |
| Fin Stop | Event | Drone Riders |
| Divine Orrery | Event | Blossom Mages |
| Target Shooting | Event | Dryads |