DeletedUser1996
Guest
Thinking that solution has been mentioned before ...... but i like it just the same
That's a lot of capitals. Differntiating the help signs sounds like it could be useful, but I don't see that it would be much easier to implement, or more useful than some of the other suggestions. Having the hands flash, or having the hand appear for every building which could be helped, but be greyed out for those that are already unavailable, would probably require less code, certainly not more, and something unique to the builder's hut for visibility would be one-time art, and not require any code at all.I have it! The solution finally came to me on how to SPECIFICALLY solve the Builder Hut visibility issue without being cumbersome: MAKE THE LITTLE HELP SIGNS THAT APPEAR WHEN YOU ARE HELPING A CITY COLOR-COORDINATED. If you kept the little handshakes the same for cultural buildings BUT CHANGED THE COLOR OF THE HANDSHAKE TO RED, FOR INSTANCE, ABOVE THE BUILDERS HUT AND THE COLOR OF THE HELP SIGN ABOVE THE MAIN HALL TO YELLOW (or whatever color you choose) THIS WOULD SOLVE ALL OF THE ISSUES THAT PEOPLE HAVE WITH FINDING THE TINY HUT WHEN HELPING. The flag isn't a bad idea but it adds more clutter. Furthermore, the problem is NOT with the player being able to find their own hut, it's with OTHER PLAYERS being able to find the hut so they can help. If the help signs are color-coordinated, people will know they can't help the hut because they don't see the handshake color that goes with the building. An easy solution to a nuisance of a problem! I REALLY hope you'll consider this. So much so that I will probably re-write the thread if it doesn't seem to be getting any notice. It really is an easy fix that will uncomplicate the process of helping and, therefore, help people to be better helpers. Thanks Gang! And have a good one!
for sure !!Good one Soggy...
2 birds with one stone:
Make the helping hands only appear on the BH, MH, and the highest value culture building that isn't buffed.
No need to hunt for BH, and no need to guess which culture building gives the best reward.