Genefer
Well-Known Member
Yes, I agree we don't want to make things more difficult with suggestions that will be helpful for the Developers can twist it to increase difficulty - as with the trade quests.
However, I really think they need a T2 building set to balance with the other pilgrim & ruin.
I can't play the game that I want to - Spire & Tournaments - with a Trader flooded with T3 cross tiers. I don't have a problem with them in general, but there is nothing else.
Though if my 49 "neighbors" weren't evicted and replaced with goldmines and if my map wasn't being overran with cities chapter 8 and below, and if all my active neighbors' offers were actually included in my trader, I would probably be fine.
I have been losing neighbors to goldmines and exchanging for small cities for months now and the trades offered are from those small cities - trades 200 to 7,500 cross tiers & some tier offers - but collecting trades of 200 units T1 goods for my city is absurd.
So, perhaps my theft of neighbors and neighbors that are too small to trade in the quantity I need within tier is probably the problem for my city rather than Culture/T3 buildings.
Sorry, little for my little rant - but ......
However, I really think they need a T2 building set to balance with the other pilgrim & ruin.
I can't play the game that I want to - Spire & Tournaments - with a Trader flooded with T3 cross tiers. I don't have a problem with them in general, but there is nothing else.
Though if my 49 "neighbors" weren't evicted and replaced with goldmines and if my map wasn't being overran with cities chapter 8 and below, and if all my active neighbors' offers were actually included in my trader, I would probably be fine.
I have been losing neighbors to goldmines and exchanging for small cities for months now and the trades offered are from those small cities - trades 200 to 7,500 cross tiers & some tier offers - but collecting trades of 200 units T1 goods for my city is absurd.
So, perhaps my theft of neighbors and neighbors that are too small to trade in the quantity I need within tier is probably the problem for my city rather than Culture/T3 buildings.
Sorry, little for my little rant - but ......