Risen Malchiah
Well-Known Member
Some pets are utterly fantastic, dare I say game-changing. Others have been rather disappointing.
Fire Phoenix (+attack power for 24 hrs)
Storm Phoenix (+MM spell power for 3.5 hrs)
Aureate Phoenix (+boosted goods for 3.5 hrs)
Brown Bear (+troop bonus for 12hrs)
Polar Bear (-cooldown for tourneys for 5 days)
Panda Bear (free goods starting from the 2nd pet food used)
Coldfire Phoenix (+KP for completed scouts in 24 hrs?)
I'm curious what ideas everyone has for new pets & abilities. Consider Fire Phoenix & Brown Bear as the top end, and Panda (which requires 2 pet food to get anything) and the new Coldfire Phoenix (+KP from a completed scout) as being the low end. (This is more a discussion and bantering of ideas rather than something polished enough to present in the ideas thread.)
Aside from a truly awesome +health ability, mine would be:
Giant Tortoise - +% increased speed bonus on builders that have been blessed for 1 hr. Inno incentive: It could encourage players to buy more builders to maximize benefits. Player benefit: Feed the tortoise when you have 3-5 blessed builders and plan on upgrading a ton of stuff at once, especially if the upgrades are particularly long. Downside: Potentially the same thing as using time boosters but uses pet food instead and could be worth more or less than a time booster depending on the building being upgraded.
Fire Phoenix (+attack power for 24 hrs)
Storm Phoenix (+MM spell power for 3.5 hrs)
Aureate Phoenix (+boosted goods for 3.5 hrs)
Brown Bear (+troop bonus for 12hrs)
Polar Bear (-cooldown for tourneys for 5 days)
Panda Bear (free goods starting from the 2nd pet food used)
Coldfire Phoenix (+KP for completed scouts in 24 hrs?)
I'm curious what ideas everyone has for new pets & abilities. Consider Fire Phoenix & Brown Bear as the top end, and Panda (which requires 2 pet food to get anything) and the new Coldfire Phoenix (+KP from a completed scout) as being the low end. (This is more a discussion and bantering of ideas rather than something polished enough to present in the ideas thread.)
Aside from a truly awesome +health ability, mine would be:
Giant Tortoise - +% increased speed bonus on builders that have been blessed for 1 hr. Inno incentive: It could encourage players to buy more builders to maximize benefits. Player benefit: Feed the tortoise when you have 3-5 blessed builders and plan on upgrading a ton of stuff at once, especially if the upgrades are particularly long. Downside: Potentially the same thing as using time boosters but uses pet food instead and could be worth more or less than a time booster depending on the building being upgraded.