SoggyShorts
Mathematician par Excellence
You can find many examples and calculations in this and other threads, but they all seem to line up with this one.Humans: 20 Planks manufactories, 7 Scrolls manufactories, 1 Magic Dust manufactory produce the equivalent amounts of goods. With supporting residencies, workshops, and Central Places, that's 900 squares, 400 squares, or 196 squares of space respectively.
900 squares for planks, 400 for Scrolls, and ~200 for dust gives a "fair" trade ratio of
9:4:2, not 16:4:1
If the Developers would change the default ratio in the trader to 5:2:1 that would also work as it reflects the fact that you unlock Tier 1 upgrades first at each level.
note: This only factors in how much space you need to support production of each tier. How many of each resource is required by the game for upgrades, techs etc. is not included. The true "value" is obviously greatly effected by how many of each good you require, and even that will vary based on your style of play and the chapter you are in.
EDIT:3 Since this Thread gets bumped up to the top every couple of months I'd just like to note that I originally posted this after about 1 week of playing. Not that I'm any less of a noob now......
EDIT:2 I added in crystal for comparison
I recently became over stocked on elixir, and low on tier 1 goods, so I've been trading with some success.
On a 3h cycle
My level 8 elixir makes 400
My level 10 steel makes 230
If the "suggested" ratio is 16:1 that is 3,680 steel I could get for my elixir if traded
Granted, it cost 16x the supplies to make, but space wise would it work to build extra workshops and an extra elixir factory instead of making my own steel?
If no one else has run the numbers I can try, but I thought I'd ask here first =)
EDIT: Numbers crunched: with zero boost, 100% culture
Steel producer 3h
Elixir producer 3h
So for the same space used, Elixir makes 332x16=5312 pretty much 5x the "value".
As many pointed out below, it would be selfish in a fellowship, and people may ignore your trades, but it is interesting, and I bet people might take your trades if you posted at
1 elixir for 6 steel which would still be netting you double the resources.
EDIT:2 I added in crystal for comparison
I recently became over stocked on elixir, and low on tier 1 goods, so I've been trading with some success.
On a 3h cycle
My level 8 elixir makes 400
My level 10 steel makes 230
If the "suggested" ratio is 16:1 that is 3,680 steel I could get for my elixir if traded
Granted, it cost 16x the supplies to make, but space wise would it work to build extra workshops and an extra elixir factory instead of making my own steel?
If no one else has run the numbers I can try, but I thought I'd ask here first =)
EDIT: Numbers crunched: with zero boost, 100% culture
Steel producer 3h
- 18 L10 steel and
- 1 L15 workshop
- 11 L15 residences
- 3 temple of ages
- 1026 steel produced
- -2062 supplies
- +1600 supplies
- 333 squares
- 13 L10 crystal
- 2 L15 workshop
- 15 L15 residences
- 3 temple of ages
- -2964 supplies
- +3200 supplies
- 741 crystal produced
- 336 squares
Elixir producer 3h
- 4 L8 elixir
- 7 L15 workshops
- 14 L15 residences
- 3 temple of ages
- 332 elixir produced
- -10640 supplies
- +11200 supplies
- 334 squares
So for the same space used, Elixir makes 332x16=5312 pretty much 5x the "value".
As many pointed out below, it would be selfish in a fellowship, and people may ignore your trades, but it is interesting, and I bet people might take your trades if you posted at
1 elixir for 6 steel which would still be netting you double the resources.
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