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This is nuts!!

Discussion in 'Battle Help' started by T Linke, Nov 22, 2016.

  1. Goldenberry

    Goldenberry Active Member

    Joined:
    May 4, 2017
    Gender:
    Female
    I do keep the guide open on another tab, always check before each fight. But lately my enemies haven't been matching up with the guides very well. I prefer gems to do the strategizing for me. I would still be losing 90% of fights without them. I'm thankful for all the work they have done to make the game easier for the rest of us.
     
    Nomar83111 likes this.
  2. LadyGoGo

    LadyGoGo New Member

    Joined:
    Jul 2, 2017
    Yes, the battles are unwinnable at the top tier ("very Hard"). They should be labeled "Impossible". The only way out is diamonds. I understand you need to be paid for your time and work in building the software, but the niche of where the $$ comes from can be very small (small games die) or you can spread it out, make it a bit cheaper to buy (Big games get bigger). I know - I have a gaming business, a very successful one. Don't price yourself out of reach. And the top battle tier should be the current medium. Medium takes quite a bit of skill. When you put TOP gamers with TOP skills in charge of deciding difficulty levels, they are writing for THEM. They are writing for THEIR level. It would behoove you to put a few novices or medium level players on your payroll so you can keep your finger of the maximum pulse of the community. Our FS has several novices in it. We have to help them get their first AW. It's not enough that you just mention them in a quest, you must make them a part of the quest, teach them how to build them! People learn from DOING, for the most part. Make them do it, to learn it. Use arrows to show them what to click, where to place, etc.. Probably some of your experts are going "Whaaaat? That's demeaning!" Uh, no. Most players are looking for entertainment (and don't mind spending a bit on it). you should not be trying to define what entertainment means to your customer base. Meaning, people learn better from succeeding at a moderate to normal rate. You don't have that, right now. Lighten up.
     
    Sir Squirrel likes this.
  3. Negan086

    Negan086 New Member

    Joined:
    May 27, 2017
    Location:
    SUNNYVALE, CA
    I've also been noticing lately my troops are NOT being set up in the order I place them according to the 34251 setup outlined on the wikipage, and is often set up at 12345 which has always made the most sense to be, but when in Rome, right? Only Rome is supposed to stay Rome, and not become Florence without notice. I also agree with the points on the provinces always being either hard or very hard, regardless how many troops I train, how advanced my armories and assorted training facilities, and they keep upgrading my soldiers, but you sure can't tell with the firepower they give the enemy. Now, even the tournaments are becoming cost prohibitive. I should be able to sail through every first province up to the 4th journey through, this last tourney, I was getting my butt kicked by the level 2 first province, and that's just not right folks. I use all the Elvenar resources to plan, build, fight, barter, everything, so this is happening to me, I can only imagine what is happening to players who don't use things like Gems of Elvenar, and I personally think it goes a long way in explaining why so many dropouts. Just my .02
     
    Sir Squirrel likes this.
  4. Mykan

    Mykan Well-Known Member

    Joined:
    Jul 14, 2016
    Gender:
    Male
    What chapter are you in and how much have you scouted? That has a very direct influence on province difficulty
    As to your armories, troop training and other military facilities these will have zero impact on the difficulty of a province. That is determined primarily by squad size which comes from your research and your scouting strategy

    The most recent tournament, scrolls, is one of the hardest in the game so it is normal to be suffering losses much earlier than other tournaments.
     
    samidodamage and SoggyShorts like this.
  5. samidodamage

    samidodamage Well-Known Member

    Joined:
    Mar 27, 2017
    Gender:
    Female
    Location:
    Northeast Georgia, USA
    Completing all available squad size upgrade techs will cause the battles in world map exploration to become very easy. It will cause tournament battles to become harder AND increases catering costs! Yes, that seems somewhat backwards, but it's the way it works now. There's a fairly recent discussion about how this impacts battles starting at post #5 in this thread https://us.forum.elvenar.com/index.php?threads/squad-upgrades.14158/#post-79968
     
    Mykan likes this.
  6. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Jun 9, 2016
    Gender:
    Male
    Location:
    Canuckistan
    Just a point of clarification here: larger squad sizes do not increase the difficulty of fights in the tournament, just the losses.
    A 100 vs 100 fight is the same difficulty as a 200 vs 200 fight, but your losses will be about double.
     
    Mykan and samidodamage like this.
  7. samidodamage

    samidodamage Well-Known Member

    Joined:
    Mar 27, 2017
    Gender:
    Female
    Location:
    Northeast Georgia, USA
    Yep, should have said more costly. Thanks for the correction.
     
    Mykan and SoggyShorts like this.
  8. Ashrem

    Ashrem Well-Known Member

    Joined:
    Nov 6, 2016
    That's only superficially true. And only if larger squad sizes don't increase the likelihood of them being broken into more groups, which decreases the chance of taking out anyone with a debuff before they have a chance to hit you.

    Among other things, larger squad sizes move the results closer to average, which has very little effect on the auto-fighter, but a greater effect on the manual fighter. The differences are small, but not zero.
     
  9. SoggyShorts

    SoggyShorts Well-Known Member

    Joined:
    Jun 9, 2016
    Gender:
    Male
    Location:
    Canuckistan
    aint.jpg
     
  10. Ashrem

    Ashrem Well-Known Member

    Joined:
    Nov 6, 2016
    Your sister says hello.
     
    SoggyShorts likes this.
  11. Rop1964

    Rop1964 New Member

    Joined:
    Jul 17, 2017
    ive been playing this game for a bit over a year, at the beginning, fight were won fairly easy, but for the last 6-9month, battle, even with very easy setting are often coming with losses, or defeat, whoich make no sense, i have 5 armories , average level isabout level 12 , helping me build fairly large troop, but in battle, weither i scout/fight in province or in turney, even with advance troops (i have not yet figured out how to use orcs troops) , my battle keep being increasingly difficult to win, and in turney, i rarely go beyond level 1, as level 2 seem pack with largely superior troops and quantity, making those fight impossible to win.. with an average of 10 turney provinces to clear, i just cant produce enough troops to win, let alone get to complete all stages.. i m a free player, i invest to get builder and a few diamond items, but now, i wonder if i reach my limit as a player.

    either fight simulation get rethoughted, or i may well give up on this nice and fun game,
     
  12. Mykan

    Mykan Well-Known Member

    Joined:
    Jul 14, 2016
    Gender:
    Male
    @Rop1964 The armories will only help with producing troops not combat ability. You sound like you have progressed to reasonable province fight difficulty which should mean your past the issues people in the early chapters face.

    You mentioned you are struggling with the 1:1 (balanced) fights in tournaments (round 2). It can be a bit daunting to learn the battle system, have you read some of the player guides on what to use? The in-game information is reasonable but can be misleading as it shows highlight enemies your units are neutral to as well as good against so it can mislead you to not using the best units.

    Try to read some guide or post on the forum under battle help if your unsure what combinations to use. There are plenty of people who would be able to help you with advice.
     
    samidodamage likes this.
  13. mucksterme

    mucksterme Well-Known Member

    Joined:
    Jan 8, 2017
    Location:
    PA
    This needs to be repeated as often as possible.
    I'm sure it isn't even the first time it has been said in this thread.

    I see it over and over again. People say, "I've built a thousand armories and I still lose."

    They do not make your fighters healthier or more proficient.

    They do not affect the size of your squads in battle.

    All they do is allow you to Train more troops at a time.

    Please everyone, take note.
     
    SoggyShorts likes this.
  14. Rop1964

    Rop1964 New Member

    Joined:
    Jul 17, 2017
    i understand that armories only help produce units, but when face with armies in the hundreads if not thousands, you need to produce troop to fight that many.. i recently fought to clear a province (marble) , i negociate 3 of the 8, and fouht the other 5 area, lost half of my mage units (6 out of 12 squads) in a medium fight level, which will take me about a day to replenish. God thanks it was not a hard or very hard fight, as most of my ennemy units were heavy range/heavy fighting unit (about 300 per squad) , to me it is obvious that the battle system need to be retwinked, as fights are getting harder and harder to win...
     

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