Nucklehead
New Member
When if next FA?
Thanks
Thanks
no, it hasn't been announced yet for live worlds. inno will most likely give only a day's notice, as per usual lately. i'm recommending to my fellowships not to participate in this one. the badge changes are terrible.
Where can I find what the new badge changes are?
Thanks
no, it hasn't been announced yet for live worlds. inno will most likely give only a day's notice, as per usual lately. i'm recommending to my fellowships not to participate in this one. the badge changes are terrible.
I think the badge changes are a wonderfull thing, its less about trashing (or teleporting) your city now in order to place loads of lvl 1 buildings that are temporary. Any change that reflects that i apploud. Makes the competition part less rigged (because it was really easy before to have a big city of a player who quit, and only have lvl 1 buildings in there just for the FA)no, it hasn't been announced yet for live worlds. inno will most likely give only a day's notice, as per usual lately. i'm recommending to my fellowships not to participate in this one. the badge changes are terrible.
Check out the Elvenar Gems website...here's a link to the page talking about the new badges. They have tons of info on things all manner of FA and Elvenar.Where can I find what the new badge changes are?
Thanks
The announcement went out today. It just says "Thursday Central European Time."
Does that mean it starts at midnight, Wednesday night? (Wednesday at 7PM on the east coast of the US)
View attachment 8659
Thanks, Enevhar. Sounds like 11AM or Noon CET. I wonder how they pick the time...it always starts at either 5 or 6AM Eastern time on the day it starts. So Thursday morning.
I like the changes because haveing a bucketload of lvl 1 buildings in your town is now much less important
The workshop slums will still be there and elven cities will have sprawling shivering forests. The way braclets are set up pretty much ensures that.its less about trashing (or teleporting) your city now in order to place loads of lvl 1 buildings that are temporary. Any change that reflects that i apploud. Makes the competition part less rigged (because it was really easy before to have a big city of a player who quit, and only have lvl 1 buildings in there just for the FA)
The workshop slums will still be there and elven cities will have sprawling shivering forests. The way braclets are set up pretty much ensures that.
Awesome! I did the numbers in my little city. I will be collecting over 20 different badges per day just playing normally. This new set up seems far less intrusive.How cool is that?
My FS is on that cusp..... we still need slums to have any shot @ 3 lvls.
Normally I'd have 15 T1, basically whatever it takes to make 2500 no boost,
and 6-7 workshops, and am getting by on 4 T2. Basically a 2500/1500 ratio
of T1/T2, which matches the cater costs of the Spire.
My city is also set up for online play, so 15min runs on workshops, and
3hr runs on resources... Its very disruptive to do anything above 3 hrs.
The new system completely is skew'd to long productions, so I'm SOL really.
Since 2 Artifacts really mean nothing, the FA seems pretty meaningless for
the absurd time outlay, with no other real prizes.....
The last FA I was able to contribute alot more than I will this time unless I
do the slumm'n it approach, thus tearing down yet again just for a FA.
skewed towards long productions?
please explain?