DeletedUser4821
Guest
try BANISHED for a new game .....
Will do. Thank you.
try BANISHED for a new game .....
Ummmmm...you actually believe this? Ashrem, meet the Devs. Devs, meet Ashrem. They love to change things that don't need changed, just because they can. Absolute truth. Pinky swear.Not really. If it was effective, they wouldn't have changed it.
I would like to hear suggestions too if it is allowed here. The update to the wholesaler killed the fun factor for me and I'm ready to take my time and money to a different game.I'm pretty much dead in the water. Can someone please recommend a different online game and include the link please?
You really hit the nail on the head here. The more they force users to play a specific way the more of a turnoff it is to gamers. And that's when we migrate elsewhere. I've played this game daily for a year, but I'm not beyond leaving it. I've done it with other games and will do it with this one. And when I leave a game because of how the devs treated it, I never play another game by that company. ("Fool me once shame on you. Fool me twice, shame on me.") This is a big test as to whether or not devs will listen to their users or continue to constrict them to a specific method of play.Why don't they let us play the game the way we want to instead of forcing us to play the game like they want us to?
I would like to hear suggestions too if it is allowed here. The update to the wholesaler killed the fun factor for me and I'm ready to take my time and money to a different game.
Been playing a couple of months now. Chose Elvenar specifically because I would NOT have to fight and could play more co-operatively. Just registered for the forums right this minute so I could also have my say. First, NO game should make changes of this magnitude without an in-game announcement. In addition to the Trader disaster I also lost almost 4K points from my score (apparently they had a bug from the Christmas event). Because I like co-operative play and building I aid my fellowship and my world neighbors daily, disposing of the extra coins at the Trader because I don't make that many goods compared to others. The Trader change really drops my incentive to aid most neighbors, which in turn will make newbies even more discouraged - new players need those aid coins just to survive! I am strongly considering quitting Elvenar over this and do intend to go check out the game suggested by an earlier poster.
I think the biggest surprise for me is the difference from another Inno game, Forge of Empires. There they DO have in-game announcements, changes are not so detrimental to players, and if there are bugs that have to be fixed they seem to find ways to do so without causing such pain. I am super disappointed that the same company does not have the same philosophy in both games.
Afraid I have to call BULL and CRAP here Kat. Totally and completely.Everybody is willfully ignoring the obvious reason WHY the wholesaler costs now increase EACH time to buy something for coins, with a reset after 11 hours. Folks were using the excess goods, which they acquired with coins, to NEGOTIATE provinces and tournaments well past where they would be able to acquire those same provinces by fighting.
You may well disagree that the game SHOULD have some boundaries, but the developers quite obviously think the game will be more attractive, to a wider range of players, if the boundary conditions are similar for both negotiating and fighting.
I'd like to ALSO see a reset for the KPs that we can purchase, a weekly or monthly reset would be fine, rather than a cost that increases forever.
I'm with you. I've never been in the forum before. Came here and registered right now to voice my displeasure at the changes in trading.I joined as well because there wasn't really any fighting and that was a huge draw for me.
Everybody is willfully ignoring the obvious reason WHY the wholesaler costs now increase EACH time to buy something for coins, with a reset after 11 hours. Folks were using the excess goods, which they acquired with coins, to NEGOTIATE provinces and tournaments well past where they would be able to acquire those same provinces by fighting.
You may well disagree that the game SHOULD have some boundaries, but the developers quite obviously think the game will be more attractive, to a wider range of players, if the boundary conditions are similar for both negotiating and fighting.
I'd like to ALSO see a reset for the KPs that we can purchase, a weekly or monthly reset would be fine, rather than a cost that increases forever.
Afraid I have to call BULL and CRAP here Kat. Totally and completely.
Folks were using the excess goods, which they acquired with coins, to NEGOTIATE provinces and tournaments well past where they would be able to acquire those same provinces by fighting.
Fat chance THAT will happen!So when do you forsee in-game alerts stating: "You have used too many diamonds to advance in this tournament." and/or "You are advancing too quickly and too far in provinces, your diamonds cannot be used."?
I used my excess coins to buy goods, and I used those goods to trade within my Fellowship. If they needed a non-boosted good - I could easily help them out. Helping out smaller players assists in keeping them going/growing. Guess we better curb that?
What about my idea of a reset of half of where you are with a new chapter? That would put you back at 300,000.