Deleted User - 3932582
Guest
Soggy pointed out above that modeling that would be exceedingly difficult as there are just too many variables for any individual. However, we do have just such a mechanism that allows to figure out "utility" - or "value" - of those goods in aggregate. It's called market price discovery. One can argue if Elvenar trading is a truly free market, but it is a reasonable approximation.I'm curious to see any mathematical modeling anyone has done based on the UTILITY of goods at various levels (as opposed to their COST to produce).
Basically, look at the speed at which trades at a particular ratio are getting cleared (outside of good samaritans from your FS). There was a time when you could post 4:1 T2/T3 trade, and it will clear in a reasonable amount of time. Post at 3:1 ratio, and it would be gone in a few hours.
This is no longer the case. Now, trades at 2.8:1 are sitting in the trader for a long time, 2:1 are not guaranteed to clear quickly either. I have even seen a number of trades at 1:1 rate sitting there for a couple of hours (I took them - I know I can offload T3 at no worse than 1:1). But realistically, 1:1 will clear very quickly, 2:1 would probably still clear relatively quickly. More than that, and you are running into situation that most people are not willing to pick up the other side of the trade.
Obviously, don't look at small size trades as these can be quite distorted by smaller players who don't know what good value is (retail market ) Wholesale market is quite efficient - even if there are players who don't know what the good value is, and post below prevailing prices (e.g. 1:1 ratio), they will be quickly taken out by other savvy players, so they won't be able to distort the market for long.