I really have no problem with the way things work. Except maybe one tiny thing. The arcane residue is a pain... Since spillage doesnt count, these are hard to collect. You are somewhat subject to random luck. Many times when it refreshes, you get 5 garbage recipes that give 1-2-3 vapors only...
And making a 20% portal instant thaat gives 23 vapors... only 9 is being "used". So how about making that badge more rare and thus asking for less wherever it's needed. Example. Badge requires 45 VP but in the pit, you only need 1 instead of 5... or something like that
On a side note, as a player above duly noted, thank god we dont have to cycle through the badges anymore... and since they came up with something good like that menu, why not make a similar one for normal quests? Seriously it gets old to decline 78765x per day. There are 20-21 quests in that cycle i believe, and theres only 6-7 that i actually do.. Why is there 4 different quessts for building upgrades? 3 different ones for collecting relics/fighting map/solve encounters.
Decline, do you wish to decline, yes, decline, do you wish to decline, yes, delcine, do you wish to decline, yes, collect, decline,do you wish to decline, yes, decline, do you wish to decline, yes, decline, do you wish to decline this stupid quest, jesus man, yes i wnat to decline, i pressed the stupid decline button didnt I already?, decline... ah screw this, sweep the map and go to bed.
I mean come on...