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    Your Elvenar Team

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DeletedUser43

Guest
And what the hell was done to my sorceresses? They are next to worthless now.

The new update coming next fixes that. You can get rid of the words "next to". They make their attack range shorter.
 

DeletedUser

Guest
You can add me to the list. On my 111/100 account I find the fights much more interesting, and very beatable. On my 134/100 account I find them very hard, some already impossible-- but I'm ok with that. Full golem auto-fighting wasn't very rewarding for me.

For those of you with 300+ cleared I'm sorry, BobbyKitty isn't wrong that you are going to have to shut down a chunk of your game for a while and that sucks. Judging by the fact that you've cleared 300+ it's probably a BIG chunk of what you enjoyed about the game. I hope the wood elf chapter at least holds something to interest you and that the next ones come fast enough to catch up to you before you lose all interest.

Unsure on supported, but there are several players on this forum (only a small % of actual players are represented here) who are "ok" with the changes and are adjusting to them, finding ways to work with it. People have posted information (like elvenar platinum leaf) and threads to help support each other through the change to learn how things work. I have been testing several towns (mostly elven) at different eras and am progressing. I started a brand new town to test and even with auto-fighting (very dangerous with the current AI) its progressing.

Players ahead of the expectation have a hard road ahead and hard decisions to make. I feel sorry for them as they are facing this dilema through no fault of their own. If they continue then all credit to them and if they quit I can completely understand why and the game will be poorer for it.

I really appreciate both of your comments about the players who ARE facing major challenges due to these new updates. As I am one who is considered to have scouted "too far" (I'm in Fairies, ran into Orc costs while still in Dwarves, and am about 70 provinces above where I am now told I am "supposed to be"), it is helpful to see some players here who acknowledge that even though things are working well for THEM, it's not so great for others.

As many of us have likely already read many times, players who have been playing this game for a while never encountered suggestions about how far they 'should or should not' scout, and in fact, were encouraged to scout & fight via quests that rewarded you for fighting & collecting relics. Also, there was a long amount of game play with no tournaments, so relics were only available via provinces.

Speaking only for myself, it would go a long way for Inno or reps for them to speak as kindly as the two players above did to those of us who frankly feel like we are being 'blamed' for somehow playing unfairly or otherwise getting around the game in some way.

My Archmage of a Top 20 Winyandor FS liquidated & quit, as have 2 other top FS players. Myself & other top FS players are frustrated and frozen out of fighting. I can't negotiate in provinces now because I can't pay the Orc costs as I'm in the Fairy chapter. I can't fight either because I am far outnumbered.

Anyway, just wanted to say it was nice to see that not everyone on this Forum blames older/advanced players as somehow going outside the rules of the game because they used their scouts or trained troops regularly & fought battles or because they manufactured lots of goods to negotiate to reach a new neighbor on the map.
 

DeletedUser43

Guest
For those of you with 300+ cleared I'm sorry, BobbyKitty isn't wrong that you are going to have to shut down a chunk of your game for a while and that sucks. Judging by the fact that you've cleared 300+ it's probably a BIG chunk of what you enjoyed about the game. I hope the wood elf chapter at least holds something to interest you and that the next ones come fast enough to catch up to you before you lose all interest.

Thanks Soggy! I agree that it is very nice to see someone who isn't blaming us. The sad truth is that it would be a few years of doing no scouting and clearing zero provinces before I could have any more fights on the world map. So all the new fighting features of the new chapter hold no benefit to me. Plus, there are only 3 expansions. What is that? Like one and a half new buildings? Obviously, that means that if anyone stays they will just simply keep negotiating as none of us could win a battle for a long time now anyway.

And you know what that means....as soon as they see that we are still clearing provinces at exactly the same rate, they will come along and blast us with something that stop negotiating for us too...just like they did with the orc chapter to Travels and others.

But thanks so much for the kind words!! They are in short supply. xoxoxox

Thank you too Mykan. xoxoxo

Warning to anyone who stays. The people who are the farthest ahead are the ones who spent the most. They are the ones being blasted the hardest.
 

DeletedUser4539

Guest
I read a lot of posts about what is going to be 'fixed' in this or in that release... Are we playing an unfinished game, or a broken game?
It makes no difference what the really experienced players see on Beta, and say here.. It is all just a plan.

I want to play a game not some roadmaps, and I am more content playing an unfinished game than a broken one.
For ages game developers are coming out with version 1, 2, 3 and so on. I simply cannot remember playing any game where version 1 was functional, then they broke it and then they fixed it - and it was still version 1.

If I had the chance I would like to keep playing the Elvenar from 2 weeks ago which was working fine.
Until the day InnoGames fixes - or finishes - this game, and then I start playing it.
But obviously that is not possible.
 

Mykan

Oh Wise One
Speaking only for myself, it would go a long way for Inno or reps for them to speak as kindly as the two players above did to those of us who frankly feel like we are being 'blamed' for somehow playing unfairly or otherwise getting around the game in some way.

Because of the flood of posts and threads in and around this topic it is hard to find the comments but they are there. I have linked something from the international forum. If you had the time though look through the posts by marindor on the various forums (US, EN, beta) in threads related to the battle system or 1.15 update and you will see a consistent message. There are also apology posts although I can't find the link to those due to the volume of posts.

https://en.forum.elvenar.com/index.php?threads/version-1-15.3224/page-9#post-23133

they will come along and blast us with something that stop negotiating for us too

I think we all know this is coming at some point, even though nothing official has been said. It will hurt the same group of players, maybe some others if they do something pre-orcs as well. It won't lessen the blow but "forewarned is forearmed". Speaking of such the current tech pattern is 4 squad techs per era, if they keep that up you may be able to predict how many chapters are needed to wait to fight, if one has the patience to wait. My calcs are:
  • Squad size 1494 at end of wood elves
  • 1896 at end of era X
  • 2346 at end of XI
  • 2976 at end of XII
Hopefully that's not too depressing for some people and note I am guessing at the number of techs per era, who knows if they will plan some relief somewhere in there.
 

DeletedUser

Guest
Mykan thank you for the link i find marindor semi apology and tel us we are stuck whit this and its fun we just dont know it.
 

DeletedUser43

Guest
you may be able to predict how many chapters are needed to wait to fight, if one has the patience to wait.

Thanks Mykan. I so appreciate the work you did to get those numbers. But think about it. We are just sol. That is four different sets of races with ZERO provinces cleared from the world map. We get a whole 3, that is three, tiny expansions for the next race. Generous aren't they? So what, if we want to sit here through all those races and not build anything, then maybe in 2018 we might be able to win a fight? IF they don't nerf them a few more times before that?

It is the same as saying a whole part of the game is blocked forever. I fought so hard against the orc chapter even though it didn't affect me, because it was the principal of the thing. It isn't ok that they treated any group like that. Now this is another group getting slammed. You know that famous poem?

First they came for the Socialists, and I did not speak out—
Because I was not a Socialist.


Then they came for the Trade Unionists, and I did not speak out—
Because I was not a Trade Unionist.


Then they came for the Jews, and I did not speak out—
Because I was not a Jew.


Then they came for me—and there was no one left to speak for me.
 

DeletedUser663

Guest
I find that I can win almost all tournament battles right now as can many in my Fellowship. I also understand Inno's change in approach regarding provinces - if you want to use all available expansions to become a top player you need to buy some diamonds but there is still a stack of city space available to progress along the Tech Tree and enjoy the development features if you are a F2P player - that's how I play in beta.
I am not a big diamond buyer but I already have 5 spare expansions plus a stack of diamond expansions (if I choose to use them) ready for the next chapter - play the game hard and it is very enjoyable, imo.
 

DeletedUser3297

Guest
That is very sad to hear, I'm sorry your leaving the game :(
 

DeletedUser3696

Guest
For me it's a blessing. I am better at fighting than I was before, so now the fighting aspect of the game has caught my interest and I am doing it more :)
I'm not sure what to say as the other system was so easy it needed fixing and everyone around here admits the new system is much harder - I'm confounded by how you are better at something when the difficulty level has been amped up??
Oh well, good for you.
 

DeletedUser2963

Guest
I'm not sure what to say as the other system was so easy it needed fixing and everyone around here admits the new system is much harder - I'm confounded by how you are better at something when the difficulty level has been amped up??
Oh well, good for you.
Inno decided to limit province expansion, we all know this. As a result allot of players are facing impossible to win battles because they are "too far out". No-one is saying those fights can be won, no-one is saying just learn the new battle pentagon and you can win those fight. You can't. So we have two issues, the line inno drew preventing expansion, and the new battle balancing.
I think that the battle pentagon is really easy to understand and use, using it I am winning more fight than I ever have with fewer troop losses. But only if I am fighting inside the rings I am supposed to be in. Inside the line inno drew, the new system is not harder and the difficulty has not been amped up. It gets amped up and more difficult the further you get from the "where you are supposed to be line".
Allot of players are really pissed at the battle re-design because it was implemented in such a way that it enforced the line inno drew to slow expansion. They don't like the progressive difficulty level. Easy inside the line, hard and harder and impossible further away. I am inside the line in places and outside in others. I like the new system, as I expand out, I find the progressive difficulty to be fun. The biggest problem I see is that allot of players are not getting to experience that....because when the update happened they were rings past "impossible". Which means these players are at a dead stop and are not getting to play with the new system at all.

Something needs to be done for these players, so they can PLAY.

So the question becomes, what can be done? Closing the provinces beyond the "line" to bring everyone back to where inno thinks they should be? It would give some players access to more expansions than they "should have" but I don't think many would object to that. It would also piss people off to lose access to "discovered" neighbors...but maybe the extra expansions would make that not so bad?
 
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DeletedUser4024

Guest
Tis unfortunate, I've listened to all the advice, 'just get your research building caught up since the changes and you'll be battling again before you know it.'

Got caught up 'supposedly' and I am currently 26/30 and in my last column opening up the only other tiny piece of ground left available to me I battled again and I have not scouted too far ahead and I haven't budged one inch of ground on any province map because I can't win a battle.

So no such luck here. Here is my game status at the moment. I log on to try and collect what meager resources I can since I have no room left available to upgrade hardly anything but residences. This takes approximately 10 minutes in a day, even if I come back and do it again later. I see now they want us to spend diamonds to expand and there is no way anyone can try and convince me anything different. I put money into this game already several times...not doing it anymore and certainly not with these battle changes!

Fare thee well to all! This newbie will likely be putting not much more effort into a once fantastic game but I wish you all happy gaming!!!
 

Calenmir

Well-Known Member
I just want to understand why they went from one extreme to the other. Extremely easy went straight to impossible - from weighted in our favor to weighted in their favor (and I suspect I know why), but had the added side effect of chasing good players off and yet that doesn't appear to be very concerning to them.

Telling me I scouted too far (when I'm only 3 over) so they had to stop me. Well on that line that leads from Extremely Easy to Impossible is a whole world of other options. They didn't need to move it to the other end, anywhere in the middle between the two would have had a similar effect on battles and might just have kept some of the gamers here (and maybe even encouraged them to spend money). That is how you balance.
 

DeletedUser43

Guest
using it I am winning more fight than I ever have with fewer troop losses. But only if I am fighting inside the rings I am supposed to be in.

Those fights were always easy. I'm not sure I understand. Are you comparing those fights that you had before in those really close in provinces? Are you comparing apples to apples is what I am asking. Because in my view, those kinds of fights you could fight blindfolded and win easily before. I don't even think the AI would take any losses. Am I forgetting something here or not understanding?
 

DeletedUser

Guest
Because of the flood of posts and threads in and around this topic it is hard to find the comments but they are there. I have linked something from the international forum. If you had the time though look through the posts by marindor on the various forums (US, EN, beta) in threads related to the battle system or 1.15 update and you will see a consistent message. There are also apology posts although I can't find the link to those due to the volume of posts.

https://en.forum.elvenar.com/index.php?threads/version-1-15.3224/page-9#post-23133

Thanks for that link, Mykan. I have to say that I read through that thread & while Inno reps have posted there, I didn't read them as apologies or even as feeling that regretful - to me the comments are less apologetic & more "we know best so your input doesn't count".

I will say though, that if you thought people on THIS Forum were upset, man, that Forum takes it even further! LOL! I mean, I kinda want to go join that Forum just so I can get into the brawl! LOL! I found myself nodding along, saying "yeah, that's right!" or "you tell 'em!" the whole time!

Something needs to be done for these players, so they can PLAY.

So the question becomes, what can be done?

Yes, exactly. Many here, on the Beta Forum and on the International Forum spent a lot of time critiquing these "updates" but those words were clearly for naught since Inno implemented them anyway. Okay, fine - let's all put aside our frustration for a moment & ask what DOES come now? If this is the way it is & the way it's going to be, what does Inno plan to do with all the affected players who are frozen in place due to the changes? I have seen nothing that suggests Inno even wants these players to continue to PLAY the game, they seem so uninterested in keeping us around.

While some aspects of the game certainly are personal preference or taste (to fight or not, to focus on goods or not, to explore provinces or not, etc), there is no denying that coming to a standstill in the game is clearly a problem. The response thus far seems to be not only blaming these older/more advanced players for "going too far", but the lack of feedback for how they plan to keep these long-term, advanced players around & playing the game is nonexistent. Again, I am not experienced in game design, but anyone who has played the game or who has an understanding of the game evolution that had allowed & encouraged older players to scout out farther would know that these same players are the ones who WANT to keep playing and WILL keep playing if you keep them engaged. And engaged players are certainly more likely to spend money.

But... the few & far between Inno responses I see don't acknowledge or recognize this, so I am left to conclude that cultivating loyal & long-term players is not something Inno cares to do.

So what, if we want to sit here through all those races and not build anything, then maybe in 2018 we might be able to win a fight?

This is where I think I am at in my viewpoint. Once I get to breed Orcs (I posted somewhere on the Forum that I am like 1170 KPs away from building an Orc Breeding Ground), I will be able to negotiate in some provinces because I will then be able to pay the Orc costs (which I cannot do now). But... I certainly have reason to believe that negotiating provinces could become further curtailed between now & then just as fighting provinces got curtailed after the Ring 10 "upgrade". Can't earn expansions via provinces, can't earn runes via provinces, can't earn KP via provinces - all because I can't negotiate now (due to Orc costs) & can't fight (I'm in over my head, numbers wise). Can't reach new neighbors for trade & coin/supplies. Can't build or upgrade much in the way of AWs without runes. Can't earn relics from provinces to fed my Magic Academy for spells.

So.... in lieu of no response from Inno on what myself & other frozen players can do or have to look forward to, I suppose the only suggestion I can see is a form of "Don't let the door hit you in the rear on your way out" or "Come back in 18 months & maybe we'll have something for you then".
 

Mykan

Oh Wise One
Thanks for that link, Mykan. I have to say that I read through that thread & while Inno reps have posted there, I didn't read them as apologies or even as feeling that regretful - to me the comments are less apologetic & more "we know best so your input doesn't count".

That link wasn't the apology, I did see one elsewhere in the thread but it is a single sentence buried in a wall of text so I did not link it. Whether I like the responses or not I do appreciate marindor is taking the time to respond and keep people informed on multiple forums. We even had mild success on beta that a suggestion from a player is going to be implemented into the game in a future update, while not something that will make fights easier I still count it as a win for the beta (and other) players.

I will say though, that if you thought people on THIS Forum were upset, man, that Forum takes it even further! LOL! I mean, I kinda want to go join that Forum just so I can get into the brawl! LOL! I found myself nodding along, saying "yeah, that's right!" or "you tell 'em!" the whole time!

This forum is tame in comparison. Trying to post informational and strategy posts there at the moment is often met with hostility and flames.
 

DeletedUser

Guest
Trying to post informational and strategy posts there at the moment is often met with hostility and flames.

I can definitely see that, and in smaller ways, it is true here too. I think it is human nature to look at something & disregard how there might be 10 things in a post that they agree on together, but they will focus on the 1 or 2 issues that they don't agree with. There is nothing wrong with that, per se, but when a lot of people are angry over something en masse, they have a narrow focus & are unlikely to be swayed away from the issues they are focusing on.

Slightly off topic, but I view it as similar to the one-issue voter. He may agree with 98% of a certain candidate's views, but will not vote for that candidate based on just ONE issue where they differ. That drives me INSANE, as I am a very passionate political citizen.

Anyway, perhaps an easier way to look at it is to think of this group of angry people (I am rather among them) as shouting about how they are drowning & could someone please throw down some life jackets. In return, they hear responses that sound like "Would you like some pizza?" or "Look at this great new couch I bought, isn't it cozy?". They can't think about feeling hungry or getting comfy because they have a pressing need for something else entirely.

Taking something as a "win" here is very important. I definitely expressed appreciation for the Summer Solstice event because I thought it was something good & took it as a small sign that some things were being heard. Your work at putting together strategy for the game is worthwhile & appreciated by many, even if they can't quite express it right now. Keep at it & hopefully there will come a time when the focus on the Forum can be on the majority liking certain aspects rather than feeling frustrated by them.
 
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