I understand the concern that escalating KP prices will ultimately bankrupt a player. This has never happened in the history of the game.Stop increasing (or stop using) these damn 'buy kp' quests. I hate this so much.
The price goes up every time you buy one. While your progressing through the game actively, thats not a problem. But those of us that are staying put, either by choice or because there at the end... Our resource production stays stagnant. Resources are stagnant while cost is ever increasing.
I personally do not buy kp to keep the costs down. The only time i buy them is for a damn quest. And even with me trying to stretch it out as long as i can.. the cost is catching up.
There is another concern: many players are most comfortable playing with a hoarder philosophy and they are most comfortable with a large surplus of goods and enchantments. They do not want to spend down their accumulation.
It might help if you read this thread: Advice on buying KP . Scroll down to SoggyShorts's post.
Also check out the thread Spending Coins.
If you put Soggy's contributions together from these two threads, he has been voluntarily buying 7 KP every day (while he was quite active) since 2016. He mentions that the cushion for coins is in the billions.
The concern about not progressing (he mentions and you mention) is a non-issue. We have so much coin-generating surplus (most of it in our inventories) that we all have to visit the wholesaler more than we would like to. That is where your complaint might fetch some agreement. Truly, just buy the coins and relax. You won't get stuck. Nobody has.
"Mastering" the events is getting harder and Inno seems to want it that way but anyone wishing to perform better during an event must plan. Going into an event without reviewing the quests is asking to be blindsided and there are always quest lists published in advance and the best of these, color coded, has been kindly crafted for each event by TomatoeHu that you may find here . Her spreadsheet has many helpful things on it, including a chart of the difference among basic, refined and precious goods, which are always accurately described in each quest.This one ill admit is mostly my own fault for not paying closer attention at each and every quest.
But any chance at making all these 'produce x amount of goods' quests, count all t1, t2, t3???
Its very annoying when when i get a produce goods quest and i collect all my goods and then realize they only want t1 and all my t2 and t3 didnt count. Again.. my fault perhaps.. but jsut letting the quests count all t1, t2, t3 would make things a lot more simple.
Your troubles are over.