DeletedUser2870
Guest
People have been going on for a while about the orc-requirement at ring 11 and hitting that ring too soon.
I've been looking at it from a different perspective, and that is the amount of provinces that is suggested (and needed as a minimum requirement) to move on to the next chapter.
And then something rather strange became clear:
If ring 11 is the first to require orcs to negotiate, then it makes sense that ring 11 is the one you're supposed to be hitting just before, or just in, the orc-chapter.
All well and good so far. And as it happens I now in my US world have scouted just about every province in ring 11, and am nearing the end of the fairy chapter, so one might say I am a bit too far. Fine.
However, take a look at the number of provinces required for the chests:
Completing ring 10 is already giving you more provinces than you need to open the chest at the start of the woodelf-chapter (the one AFTER the orc-chapter).
To me, this means the indication on the chests is just plain wrong! Or it should only be seen as how it was introduced: a minimum requirement. But in that case, is there really a need for a max? If the indication of the next chapter shoud be seen as max, it doesn't fit correctly. And in that case, why does it so strongly influence the battles?
And NO, I do not mean they should move the line of orc-requirement back to ring 10 or even lower, tyvm. I would suggest they increase the amount of needed provinces for the woodelves by quite a lot.
The orc chapter is extremely slow and the scouting times have increased to days by that time, people should have the chance to continue scouting without getting out of the zone.
Personally, I think that an average of 5 rings/ 3 chapters should be a good indication of the playable zone (Goldilocks Zone), IF they want to limit players that way, which I still think is a strange strategy.
That means that the orc-chapter, as chapter 8, should be safe to play until ring 12, perhaps 13. (And it happens to coincide with ring 11 as the orc-requirement too, though a case could be made to move it to 12).
For the woodelves, everything to about ring 14-15 should be safe.
And by 'safe' I mean facing a max of 1,8 : 1, perhaps 2:1 odds at the outer provinces, taking into account the maxed squadsize that one can reach in that chapter, since that pretty much is the max one can regularly beat (with a lot of effort and losses) using the new system.
And perhaps 2.5 : 1 in the next ring, making it so that enthousiastic players and more battle-oriented players have battles that still MAY be winnable for experienced players.
I've been looking at it from a different perspective, and that is the amount of provinces that is suggested (and needed as a minimum requirement) to move on to the next chapter.
And then something rather strange became clear:
If ring 11 is the first to require orcs to negotiate, then it makes sense that ring 11 is the one you're supposed to be hitting just before, or just in, the orc-chapter.
All well and good so far. And as it happens I now in my US world have scouted just about every province in ring 11, and am nearing the end of the fairy chapter, so one might say I am a bit too far. Fine.
However, take a look at the number of provinces required for the chests:
Completing ring 10 is already giving you more provinces than you need to open the chest at the start of the woodelf-chapter (the one AFTER the orc-chapter).
To me, this means the indication on the chests is just plain wrong! Or it should only be seen as how it was introduced: a minimum requirement. But in that case, is there really a need for a max? If the indication of the next chapter shoud be seen as max, it doesn't fit correctly. And in that case, why does it so strongly influence the battles?
And NO, I do not mean they should move the line of orc-requirement back to ring 10 or even lower, tyvm. I would suggest they increase the amount of needed provinces for the woodelves by quite a lot.
The orc chapter is extremely slow and the scouting times have increased to days by that time, people should have the chance to continue scouting without getting out of the zone.
Personally, I think that an average of 5 rings/ 3 chapters should be a good indication of the playable zone (Goldilocks Zone), IF they want to limit players that way, which I still think is a strange strategy.
That means that the orc-chapter, as chapter 8, should be safe to play until ring 12, perhaps 13. (And it happens to coincide with ring 11 as the orc-requirement too, though a case could be made to move it to 12).
For the woodelves, everything to about ring 14-15 should be safe.
And by 'safe' I mean facing a max of 1,8 : 1, perhaps 2:1 odds at the outer provinces, taking into account the maxed squadsize that one can reach in that chapter, since that pretty much is the max one can regularly beat (with a lot of effort and losses) using the new system.
And perhaps 2.5 : 1 in the next ring, making it so that enthousiastic players and more battle-oriented players have battles that still MAY be winnable for experienced players.