5 or more club members pile on and level it within a couple of days.
A couple of
days? Then as soon as players figure out how to get runes, you will get sniped always. You will be the ones contributing and getting nothing. The players who want those runes will just watch you all contribute and then they will save up fights and goods to buy 30 or 40 KP at once and just waltz in and take the runes away from you. Sure, that one player won't be able to get a rune from you each time, but there are a lot of players and the valuable runes (the mountain halls) are scarce and hard as heck to get....unless you spend a fortune and shortly players will be focused on how to get those runes.
You can't take the top slots unless you contribute the most.
Let's use numbers to make it easy:
For a level 2 rune you need 250 Kp. The top 3 players get the rune reward. So, your five club members go in and donate KP and you give 10 Kp each...that is 50....then you give another 10 each...so now you are up to 100 KP total (20 each) then you give 10 more each and you are up to 30 KP each and the player has 150 Kp towards that wonder....all of this has taken you days.
So now, three players come in and donate 33.3 KP each all at once. That is another 100 KP added to the 150 KP your team already donated for a total of 250 KP and the upgrade is finished and your team is sunk. In two seconds, your team fell to 4th and 5th and 6th place and they all get nothing. You keep speaking as if they keep some kind of spreadsheet that will help them. All that will do is help them see more clearly how they got nothing from the club. You can't stop that kind of sniping. Sure, one team member will get their wonder upgraded faster, but your whole team loses out on all the runes you need in order to build a wonder in the first place.
You can't be so obtuse as to not understand this is a conflict model.
then we'll just switch horses and let their contributed points rot unless they finish off the ENTIRE level by themselves
You use terms like ROT, and FISH, etc etc. Why should anything in Elvenar be about trying to let others rot or treating them like suckers? With every post, you make my point about how the Wonders is a win lose model as opposed to the win win game we heretofore enjoyed. (and btw, you act as if finishing off the entire level will be unusual....where actually, any player who figures this out soon, will of course find a way to finish off an entire level).