DeletedUser43
Guest
There just isn't enough room in these boxes for all this evidence. Players at every single level are stuck now:
Players in the beginning:
" I started playing on the other server and you can win a little in the first areas but I just did one fight maxed out troop capacity and fighting just one type of fighter and yes I did use the right troops to attack and I lost them easily anyway, so yes its completely useless fighting anymore." https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
"I still have an open quest... fight and win encounters... a fortnight later - and can't, the odds in all open provinces are far to high against me - meanwhile I have spent so much resources on armouries and units that I don't have tier II goods yet to cater for encounters and I can't expand to upgrade for population and manufactories without buying with diamonds.... if the fights aren't winnable, we beginners will just give up."
https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
Players in the middle:
"Out of morbid curiosity, I had a look. I am 151 instead of the 130 I "should" be at. The ratio is 1.8. I have pretty much zero chance, due to the mix of troops of the opponents. Mostly heavies with missile backup. Their missile backup is able to shrug off my missiles, I can't reach them through the heavies. No strategy will get you past that. So yes, Inno has succeeded in reducing the options people have." https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
Players further in the middle:
No idea how the new fight system is considered better. Only a modest 267 provinces completed.
Im facing 2297 vs my pathethic 906. taking in over 20k damage at a goal with no way to reduce damage or reach the light melee units, the new combat system is encouraging more players to leave nothing else.
https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-10
Players at the end: Well, you know none of us who have 300+ provinces can win anything.
Tournament fighters:
"Tournament fights wont be impacted by your province scouting (to our knowledge) as the ratio is fixed for each star level. Inno have stated this is the source of fighting designed for those who wish to do this while they wait for provinces."
"If this was the case, why am I now unable to win even more than a couple of first level tournament fights since the update, yet I could win every one I tried before?" https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
"Same for me. If this is what the new fighting system is to be like, I will simply no longer bother with it at all. "
" I have turned my focus back to the tournaments, it wasn't like I was high up the ranks for tournaments week after week, but I was hoping to get to round 6 of at least the first 2 provinces. Is that too much to ask? Yes, it is because those fights are unwinnable, I've used the correct units and I've tried over and over again and I can't win, I can't afford to negotiate every single encounter either because "I've scouted too far" and so the costs become astronomical, and I'm only trying to do round 4... forget getting to round 6!"
https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-10
"Also impossible to fight on tourneys after 3rd wave :|" https://en.forum.elvenar.com/index.php?threads/combat-changes.3389/
"When, in the tournament, a squad of 48 Crossbow level 2 now hits a squad of 16 Swamp Monsters ( against which the crossbows should have a 50% attack bonus ), and still only does 1 damage, repeatedly...well, it's seems we are not meant to be fighting this battle at all....especially with an enemy Cannoneer level 2 hiding in a far corner and picking off almost half a squad of my men every turn.
Time to go home, sit by the fire, lock the door against the orcs now wandering freely in my streets..... and wonder why the entire world of enemies suddenly tripled in strength - but I stayed the effectively the same." https://en.forum.elvenar.com/index.php?threads/tournament-fighting.3326/
They aren't happy in the international forums: https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9.
They aren't happy in France: https://fr.forum.elvenar.com/index.php?threads/refonte-du-système-de-combat-commentaires.5904/
They aren't happy in the Netherlands: https://nl.forum.elvenar.com/index.php?threads/nieuw-vechtsysteem-boycotten.2819/
https://nl.forum.elvenar.com/index....topic-herontwerp-gevechtssysteem.2646/page-20
They aren't happy in beta: https://beta.forum.elvenar.com/index.php?threads/discussion-behind-the-scenes-battle-redesign.5816/
This is not some tiny little issue with a few tiny little players. This is a BIG problem. I got tired of copying and pasting.
Players in the beginning:
" I started playing on the other server and you can win a little in the first areas but I just did one fight maxed out troop capacity and fighting just one type of fighter and yes I did use the right troops to attack and I lost them easily anyway, so yes its completely useless fighting anymore." https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
I am new to this game, and I am hoping the battles get easier. Why is it so hard to win? I've done everything I can for my level, and it's still ridiculously hard. Please tell me this part of the game gets easier.
"I still have an open quest... fight and win encounters... a fortnight later - and can't, the odds in all open provinces are far to high against me - meanwhile I have spent so much resources on armouries and units that I don't have tier II goods yet to cater for encounters and I can't expand to upgrade for population and manufactories without buying with diamonds.... if the fights aren't winnable, we beginners will just give up."
https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
Players in the middle:
"Out of morbid curiosity, I had a look. I am 151 instead of the 130 I "should" be at. The ratio is 1.8. I have pretty much zero chance, due to the mix of troops of the opponents. Mostly heavies with missile backup. Their missile backup is able to shrug off my missiles, I can't reach them through the heavies. No strategy will get you past that. So yes, Inno has succeeded in reducing the options people have." https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
Players further in the middle:
No idea how the new fight system is considered better. Only a modest 267 provinces completed.
Im facing 2297 vs my pathethic 906. taking in over 20k damage at a goal with no way to reduce damage or reach the light melee units, the new combat system is encouraging more players to leave nothing else.
https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-10
Players at the end: Well, you know none of us who have 300+ provinces can win anything.
Tournament fighters:
"Tournament fights wont be impacted by your province scouting (to our knowledge) as the ratio is fixed for each star level. Inno have stated this is the source of fighting designed for those who wish to do this while they wait for provinces."
"If this was the case, why am I now unable to win even more than a couple of first level tournament fights since the update, yet I could win every one I tried before?" https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9
"Same for me. If this is what the new fighting system is to be like, I will simply no longer bother with it at all. "
" I have turned my focus back to the tournaments, it wasn't like I was high up the ranks for tournaments week after week, but I was hoping to get to round 6 of at least the first 2 provinces. Is that too much to ask? Yes, it is because those fights are unwinnable, I've used the correct units and I've tried over and over again and I can't win, I can't afford to negotiate every single encounter either because "I've scouted too far" and so the costs become astronomical, and I'm only trying to do round 4... forget getting to round 6!"
https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-10
"Also impossible to fight on tourneys after 3rd wave :|" https://en.forum.elvenar.com/index.php?threads/combat-changes.3389/
"When, in the tournament, a squad of 48 Crossbow level 2 now hits a squad of 16 Swamp Monsters ( against which the crossbows should have a 50% attack bonus ), and still only does 1 damage, repeatedly...well, it's seems we are not meant to be fighting this battle at all....especially with an enemy Cannoneer level 2 hiding in a far corner and picking off almost half a squad of my men every turn.
Time to go home, sit by the fire, lock the door against the orcs now wandering freely in my streets..... and wonder why the entire world of enemies suddenly tripled in strength - but I stayed the effectively the same." https://en.forum.elvenar.com/index.php?threads/tournament-fighting.3326/
They aren't happy in the international forums: https://en.forum.elvenar.com/index.php?threads/behind-the-scenes-battle-redesign.3037/page-9.
They aren't happy in France: https://fr.forum.elvenar.com/index.php?threads/refonte-du-système-de-combat-commentaires.5904/
They aren't happy in the Netherlands: https://nl.forum.elvenar.com/index.php?threads/nieuw-vechtsysteem-boycotten.2819/
https://nl.forum.elvenar.com/index....topic-herontwerp-gevechtssysteem.2646/page-20
They aren't happy in beta: https://beta.forum.elvenar.com/index.php?threads/discussion-behind-the-scenes-battle-redesign.5816/
This is not some tiny little issue with a few tiny little players. This is a BIG problem. I got tired of copying and pasting.
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