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    Your Elvenar Team

Bellspire/Lighthouse Chages

Risen Malchiah

Well-Known Member
@Brooster While this back and forth has been amusing, it is really distracting from the discussion at hand. That vast majority of us agree about this being a negative change. The personal attacks back and forth don't add anything of substance to the conversation.

@Mykan I do favor the "less work" aspect of this change, but not the size of the reduction. If the rewards in the chests were increased, or even tied to the MH level rather than a simple x10, it would better reflect what players have come to expect from this wonder. Or if the wonder increased the 3 chest cap, that could be interesting. I'm certain nobody actually enjoyed visiting 200 people per day, but for those who were willing to work for it, I don't feel they should be penalized by being reduced to the average player.
 

DeletedUser7367

Guest
Apparently the moniker of 'Well-known Member' gives some the right to pontificate. Personal attacks? really? My verbiage has been directed toward Inno, if indeed someone feels 'attacked'....I simply defer to being defensive when other players care to 'call me out'.
 

qaccy

Well-Known Member
I've already commented in one of the other threads, so I'll paraphrase a bit here: People are blowing this change out of proportion, some incredibly so. Take a few steps back and look at how ultimately insignificant the change is in the grand scheme of things.

For example, the AW is not now 'useless' because of the change, and nobody got 'robbed' like at least one person keeps saying. Anyone who had it was able to use the previous goods bonus for a good while, and it even now still provides a goods bonus as well as the NH duration bonus it's always had. Levelling it up still increases both of these, as with all other AWs. I mean, IMO it was a lot closer to 'useless' in its original form, when the amount of goods provided per visit were in the single digits and only scaled with the AW's level, having no interaction with provinces completed to make the bonus relevant in the late-game.

I'm pretty troubled by the forum community, to be honest, and it's why I generally avoid posting here. There's way too much emphasis on anything that's 'bad' and most improvements tend to get glossed over or outright ignored. In one of the major updates to AWs that generally saw significant increases across the board to many AW bonuses, player attention still ended up settling on the things that got worse, like the Golden Abyss, even as almost all other AWs became much better and more worth building. And a lot of times, these things that get 'rebalanced' in a negative way are reacted to as if the game's now suddenly completely broken because of it, Inno's a bunch of greedy corporate monsters, or whatever other crazy thing people try to claim. I get pretty heated in my posts myself at times, but I always try to look at things objectively and when people are just providing complaints rather than feedback, that's what gets me riled up. Complaints really aren't a very good jumping-off point when it comes to working on something because people don't usually include a solution on how to make something better while keeping in mind that rolling something back is usually off the table.
 

DeletedUser1996

Guest
Nope, it benefits me greatly and any other player who values their time to get the max benefit of this wonder in minimal time verse however long it took them previously based on neighbours and computer/internet speed.
If thats your take on it -good for you. I see it different and not only see it that way, but know for a fact for me and others as well... That this change is NOT helpful and is Thoughtless to many of us players.
 
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DeletedUser7367

Guest
if thats your take on it -good for you. I see it different and not only see it that way, but know for a fact for me and others as well... That this change is NOT helpful and is Thoughtless to many of us players.
Kudos Ruffe... the above comments of 'fine tuning' and balancing hit me as simple Inno-Verbosity..... That stale sales pitch of FAR less is better for you? WOW..... amazed that someone would 'gloss over' this calamity of abused TRUST between player-payers and the digital casino [INNO] that TAKES our money for pre-determined value. Sometimes logic and truth are overwhelming, Raffe....especially for those with ve$ted interest in the game.
 
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Mykan

Oh Wise One
I'm certain nobody actually enjoyed visiting 200 people per day, but for those who were willing to work for it, I don't feel they should be penalized by being reduced to the average player.

I understand the sentiment but I would not be surprised if the average players actually got boosted by this change and they have picked a middle ground, granted somewhat towards the low end.

If thats your take on it -good for you. I see it different and not only see it that way, but know for a fact for me and others as well... That this change is NOT helpful and is Thoughtless to many of us players.

There is no doubt that many are upset by the change, my comment was to point out that not everyone is always impacted in the same way as your comment indicated. The ever elusive chase of "balance" causes games to change and some are good and others not so. @qaccy makes a good point in reminding us that this wonder gave a lot less goods until the "recent" buff.
 
I've little to add to this thread except to say that the needless changes to the CL have taken away the object of visiting my neighbours, and from now on I'll only be visiting those who visit me, and of course my fellowship friends. There is no benefit except coins and I have plenty of those. Oh, and please stop calling them upgrades when they are downgrades.
 

DeletedUser1996

Guest
not everyone is always impacted in the same way as your comment indicated. The ever elusive chase of "balance" causes games to change and some are good and others not so.
And thats true! - and as I said " others as well" not everyone ! My comment did not indicate "Everyone "
 

Risen Malchiah

Well-Known Member
@Mykan We do sometimes forget that the active bunch on this forum are the active, and vocal, minority in a game where most players are far more casual.

And I agree @qaccy made some good points. We do tend to focus on negative changes, but that's somewhat understandable. Nobody likes the feeling that something is being taken away, more so than never having had it at all. There are valid and sensible ways to re-rebalance this wonder that would mitigate some of those feelings while still accomplishing what the devs had intended. Some ideas have been mentioned here and no doubt more have been mentioned on the beta forum.
 

mucksterme

Oh Wise One
Apparently the moniker of 'Well-known Member' gives some the right to pontificate. Personal attacks? really? My verbiage has been directed toward Inno, if indeed someone feels 'attacked'....I simply defer to being defensive when other players care to 'call me out'.


Oh, sorry, our mistake.

We didn't realize this was aimed at Inno.

Perhaps you should focus on your signature.... en Francais..... Ceux sont les cartes would be proper syntax. Bug off, mate.
 

Ashrem

Oh Wise One
Apparently the moniker of 'Well-known Member' gives some the right to pontificate. Personal attacks? really? My verbiage has been directed toward Inno, if indeed someone feels 'attacked'....I simply defer to being defensive when other players care to 'call me out'.
Aimed at Inno, except these (from among the ones the moderators or yourself haven't deleted in the last few hours)






Perhaps you should focus on your signature

Franglais
 

DeletedUser4366

Guest
Nope, it benefits me greatly and any other player who values their time to get the max benefit of this wonder in minimal time verse however long it took them previously based on neighbours and computer/internet speed.

Oh @Mykan - this is the first time that I'll ever have to not only disagree with you. I have a lv11 BS (Bell Spire). I now get 9999 goods for my three chests per day. That is a far cry from what I would have received daily. Here is my reality:

New Total: 9999

Old Total: -8760 >24 members of the my FS 365 goods per person
-3650 >visit just 10 peeps outside my FS
===================================
12400

Differential: 2401

I chose "10" as it's a nice round number.

Less goods will negatively impact my ability to trade with the world. In turn, it will mean less trades with my FS. It also directly impacts my ability to participate in higher levels of the tournaments or fellowship adventures which negatively impacts my FS. All of which contributes to a negative attitude about this change.



PS Although you are the great Mykan (your guides are awesome / everyone should read them)- and I know that you already know this but for some puzzling reason you implied that you did not (by mentioning the speed of which it takes to make a visit) - here is the fastest way to perform neighbourly help for those who don't know:

Time to complete a neighbourly visit: 7-15 seconds (or 6 mins max for your entire FS)

Step1: One hand on the keyboard, the other on the mouse.
Step 2: From whichever screen you like, click on the letter "F" on your keyboard
-------------the Fellowship page will open
Step 3: Choose your victim and click on them
-------------their towne will open
Step 4: While their towne is opening if that takes awhile, click on the letter "E" on your keyboard
-------------the "helping hand/neighbourly help" icon will appear immediately over their Main Hall/Culture/Builder (even if the graphic hasn't quite loaded)
Step 5: Choose the building and click on it to receive the help bonus

Rinse and repeat (use "W" to open the world view map for world visits)
 

DeletedUser188

Guest
@Brooster and @Ashrem
Would you please take your petty little squabble over who has the biggest opinion and start PM each other your thoughts
Don't get me wrong its very entertaining but your both starting to sound like a broken record
I blame the MODS on this forum for letting this dribble continue
NO other inno forum that I am a part of either in Elvenar or FoE would let this go on without at least 1 public warning
@Aider are you alone or do the forum mods just don't care about your own forum rules
 

Mykan

Oh Wise One
Oh @Mykan - this is the first time that I'll ever have to not only disagree with you. I have a lv11 BS (Bell Spire). I now get 9999 goods for my three chests per day. That is a far cry from what I would have received daily.

I do not dispute the change in goods, obviously it is a kick in the guts. I am trying to point out there are some very positive aspects to the change. The balance aspect for inno to analyse data is also positive but it doesn't mean we can predict what the result of that analysis will be, simply they have a better instrument for fairer play across the player group.

As with other long term players I have weathered many an update, this one for me does not rate that high in comparison to some of the others. Note I am not saying there aren't issues, I am saying I consider some past updates to be of greater controversy/impact. I also had the benefit/misfortune of building and levelling my lighthouse/bell spire when it only gave single digit boosts. While I like huge quantity of goods, this version of it is still superior to the one I originally built and levelled. I now have to adapt my play again, I am certain it will not be the last time and it certainly isn't the first time.
 

DeletedUser6459

Guest
I almost feel bad that I missed this beginning of this conversation. Let me state that I agree with everyone here that the changes to the BS/CL are horrible. I used the word "neutered" when I was chatting with my fellowship. The potential impact to me is that I could get close to 49K goods if I visited all of my fellowship and my neighbors. Now I can only get a maximum of 7800 good or so. This is a pretty big hit even though I do not visit all 200+ neighbors every day. I am guessing that if you collect all three chests, then you will receive all three boosted goods. I plan on watching that over the next few days. As far as getting the chests, I regularly get all three chests before I finish the first page of aiding my fellowship. Getting the chests should not be an issue for people provided that you do your aiding at around the same time every day.

Now on to responding to everyone.

Harte, you asked "How do you plan if you don't know the changes coming up?" You plan just like you always have - based on the information at hand. This is no different than how you plan for real life. Do you really know in advance that the beach vacation that you plan for will get rained on everyday that you're there? You just have to deal with the changes as they come.

Trent9999, you stated that you would be stopping all of your neighborly visits. Why? Was your only motivation for doing visits the additional goods that you got from doing the visits? I agree that the additional goods are nice, but you still get coin and possibly supplies from assisting others. And what did you do before you built the BS/CL? I suppose that in chapters 1 to 4, you never aided any of your neighbors? Just asking.

Zeroe/Soggy, the battling back and forth on which AW is better than the other got tiresome fast. I realize that each of you has a different play style and opinion of things. I'm not taking sides here and I am not telling you that you can't express an opinion. I just think things got a little heated and blown out of proportion.

A few people said that this change would mean that you had to spend money on the game. Why? If you are relying on the BS/CL to provide all of your goods, then you have a skewed outlook on production. This was a nice supplement that has been taken away, but if you truly need those goods, a single manufactory for each tier should cover the loss. This does take up more space, but you can gain all of that over time if you have the patience. It is an immediate hit, but you can recovery from it. And you don't have to spend money unless you feel that you can't go on if you don't immediately fix the situation yourself.

I do hope they will consider fixing the BS/'CL, but I know that is not realistic. I am not selling it, because there are still benefits even if they are not as good as they once were.

I have been a player for years and have religiously visited all the players in my region, before I was even a member of a fellowship or had the Crystal Lighthouse and later when the CL gave very little in the way of goods (before the last change). I was attracted to this game as it was different from others, by rewarding people for helping others, rather than the usual, competing against others to gain something. But helping each other does have to work both ways, even if it is occasional. Having the extra goods when the change came in encouraged me to continue visiting despite only being visited by up to 10 of my neighbors.Now I have to weigh up the benefits before spending an additional 2 hours or so to collect coins from all of my neighbors.

My main point is that Elvenar, continue to say that this change promotes the importance of visiting players around you and this is clearly not the case, it's the exact opposite as the chests can be found within 6 visits. If Elvenar feel the need to reduce the amount of goods awarded, then it is my opinion that they should reduce the amount awarded for each visit (maybe 50% of the previous amount) rather than bundle the full amount into 3 chests, which will still encourage neighborly help. Also for people who want to gain more goods etc, they are rewarded for the additional time/effort.
 

DeletedUser7276

Guest
This is also my first time posting here. I agree completely. I also noticed that they took away a lot of culture from several of the other AW's. I didn't get very far in the tournament due to these changes either. Put it back the way it was INNO!!!
 

edeba

Well-Known Member
It is called a "bait and switch." https://www.merriam-webster.com/dictionary/bait and switch

We dealt with this crappy change about a month ago in beta. We were told it would make tracking goods easier for Inno. And that some players might lose a few goods but for most it would be much better. It is awful. An as usual Inno does not listen. They put out a product and we buy that product in good faith, we work to build it so that it is beneficial to us and bam, Inno turns it to total smelly crap. Such a good faith gesture on their part to screw players over. They are experts in screwing players over. The great bell spire and the crystal lighthouse no longer have much value. Very frustrating. the most frustrating thing is they truly could care less.
 
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