@Muffin, do you guys ever talk to the devs? Any chance of telling them just how bad things are? It is SO bad when something like happens. Suddenly, top players disappear and the rest of the top players really suffer. See, once a huge player leaves, there is no one to take their place. It takes more than a year to get cities that big and suddenly poof! Replaced with a one day player with a house and a workshop.
I know you feel the pain too. The last time this happened back in the dwarf era, we had to fight hard just to keep the game going. We are so delicately balanced here. Suddenly the big trades got really out of whack. And it happens like dominoes. If players can't get trades, they quit too. Maybe they don't know all this? You are our only link to getting a message up the ladder.
And while you are at it. Could someone please just get them to tweak the language of the orc text? If we aren't slave traders and the orcs are guarding things, then can't they just add a word of text and call them "orc guards" in the provinces? I read the wiki and the breeding grounds aren't us breeding orcs, they are orcs breeding orcs. So maybe Orc's breeding grounds? Just adding a noun and a possessive changes the whole meaning. Instead of us "assembling them" in the rally point...well...that one I still don't get. I haven't gotten to that and I don't know what we are doing there. But if we aren't gods, then we can't "assemble" an orc. That language appears in the tech tree.
Regarding the illicit drug references. I don't know any way to avoid referencing drugs if they are going to call the psychoshrooms and the other ones that do something to your mind. Is that truly appropriate content for a game that kids play? Can they please work on that?
Thanks for the reply!! It is great to hear from someone!!!
Hugs!!