Chef - Scroll-Keeper - Chandelier Swinger - EAA
“We clearly didn’t make a big enough mess.”
Then what ya waitin for ??
Then what ya waitin for ??
I'm not sure how you get DA's every time you top the spire, I fight all the way to the top EVERY week and I haven't snagged an AM in weeksBad idea this makes the tourney much easier for those that already rule it. it's like tax breaks for the wealthy who do not need it anyway.
The 1 good part of the +9 chests is that the prizes are more for honour than that they are so good you need them.
In essence they are mostly useless (and yes my FS get's those 19 often enough)
btw dwarven armourers arent that difficult to get, you just need to do the spire top the top every week and they will come your way.
You just need to make sure you do not overspend them in times of many so you have something in the bad weeks.
I use 1 DA every 2 weeks and they are lasting for as long as I can imagine, I had a period where I went form 13 to 2 DA's or so. my record is 15 and I currently own 13 of them.
reading is a virtueI'm not sure how you get DA's every time you top the spire, I fight all the way to the top EVERY week and I haven't snagged an AM in weeks
RNG always applies, you need to work with long term averages. not spot results. those are as random as they can be. as said I want from 13 to 2 (so yes I had a crappy period as well, but after rain comes sunshine, you just need to save them up in good times to use them in bad times)I use 1 DA every 2 weeks and they are lasting for as long as I can imagine, I had a period where I went form 13 to 2 DA's or so. my record is 15 and I currently own 13 of them.
|Provinces / 24
Those 9 extra chest are just there for the overachievers. not for the prizes. you do not want good prizes in those chest because then they become mandatory. and I do not know if you every check the tournament rank lists but it's not easy to get 25 players that get 6700+ ranking points. just count how few fellowships you could fill on your world with players fitting that qualification.While reading all the posts on this, I think it underscores the underlying dissatisfaction that exists with the pillars of Elvenar (city building, production, tournament, spire, events, FA): The rewards are rarely balanced with the effort.
Many people above mentioned how fun it was to finally push to get 10 chests to get that coveted blue print.
Similar posts about finally reaching Gold in the spire to get a little premium currency... and to those who say it is not a little, it is compared to the prices of everything. If a blueprint is valued at 300 diamonds (which it is in the crafter), then getting 275 diamonds as the gold spire reward is balanced.
So what can be done to make the rewards commensurate with the effort given that there is a huge difference in the effort required or even the ability to achieve depending on chapter, wonders, map exploration?
The FA is a classic example... why bother for a top 100 finish if the reward is a 2 hour time skip?
The Fellowship perk points were a nice addition, but not really enough to be worth the effort.
The same sort of thing is going on with the extended tourney chests... The royal restoration is a great addition, but not really enough for the increasing difficulty. Given the rate of increasing difficulty for each tourney province, the difficulty for the "next chest" is exponential.
Chest Points Provinces Provinces / 24 10 40000 149 7 11 50000 186 8 12 61000 226 10 13 73000 271 12 14 86000 319 14 15 100000 371 16 16 115000 426 18 17 131000 486 21 18 148000 549 23 19 166000 615 26
It should be noted that an individual needs to have scouted 9x the number of provinces per person to be able to complete that many. The table above assumes a 24 person fellowship. Dwarves chapter entry requires 100 provinces (enough to reach 11 per person). As a "fighter" who usually has to auto-fight because of playing time constraints, the difficulty going from 15 to 20 to 25 to 30 is significant even with a typical 50% unit health bonus from either an armorer or 2 of the unleashed unit buildings, and 50% attack bonus from a fire phoenix. If I had to do 30 per week, I would probably have to "recharge" at least 1 week in 3 if not 1 in 2.
Given that the incentive is 1 more royal restoration and 1 more AW instant, and given that without the 50% health bonus, I can usually do 12 provinces easily, then there really isn't much excitement generated to "push" for 19 chests.
While you can argue that a dwarven armorer or other building is "too much" or "too little" or only favors a subset of players, I think the underlying point that the reward is not worth the effort is what needs to be addressed.
I love that Elvenar has added "selectable prizes" in the form of the tomes. That has made events much more fun and worthwhile even if the grand prize is completely useless for my style of play. I would suggest that this new reward mechanic be used to revamp the tourney chest rewards. For instance, the coin/supply/goods/kp reward could be added to the 7th or 8th chest as an incentive for those fellowships who don't push for 10 because the "rewards are out of reach". One of the events had a selectable military boost building that I LOVED. Being able to boost heavy range, melee, or light melee attach is a huge increase in which tournaments I could push. Could make degrees of those tomes to help combat the randomness of the crafter. 12 chest reward of a selectable supply (including mana, seeds, orcs, sentient goods), 14 chest of selectable military (archer, mage, unleashed unit), 16 expanded supply, 18 expanded military (all possible military boost), and 19 the grand prize of 1 selectable supply, 1 selectable military, 1 dwarven armorer.
I think a good number of FSs will be enticed and it will grow with time as becoming Gold Spire did. However, it will make it even harder to let people from lower chapters in the top FSs. It's nice to help them grow and become productive, which is why I'm not enthused about it. So, that's change in my only post in this thread and it's too late for it to matter. I had voted 'yes'.you just won't be able to entice enough people to strive for it no matter what the reward is.
This is kind of funny. Of course, you would have a "meh" reaction given that you are advocating for a DA. or 1x1 building. Now imagine it's the 1x1 building and you got 19 chests every week, you'd leave most of them in Summonings or disenchant them. I mean who would want 52 of those a year in their city? They'd become the rich player's Winter Lampions.Getting the top achievement possible for a FS in the tournament ranks an unenthusiastic "meh" at best as is. If not a DA, then at least a 1x1 with top-tier stats would be nice.
I think you missed the part where I said "top tier"Now imagine it's the 1x1 building and you got 19 chests every week, you'd leave most of them in Summonings or disenchant them.