Gkyr
Chef
@crackie : I sure do not understand minmaxgame's system and have not wanted to invest the time in backtracking my reads in order to comprehend. As it is, I cannot get his tables to work for me because (first sentence). Your amplitude of Tourney/Spire$=f(AW) sounds way off to me. You would have to spoon feed me your proof of concept or else get enough posters in this forum to agree with your figures for me to agree.
Having said that, I like your style of playing and I think Soggy is looking at the same thing. Empirically, if what you-all tell me works, I may try it and devil take the math.
Let's see: the DB would require 28 tiles while freeing up one armory of 24 tiles. Then there are the 16 tiles required by the two Orc Nests needed to replace the Orc production for an increased burden of 20 tiles. One res of 2200 pop uses 15 tiles. Subtracting this still leaves 5 additional tiles. Culture does not count for space since path upgrades carry culture.
Having said that, I like your style of playing and I think Soggy is looking at the same thing. Empirically, if what you-all tell me works, I may try it and devil take the math.
@SoggyShorts :Ah sorry, I thought you had more invested into the SSS.
Still, if you had
3 armories + DB + SSS
instead of
4 armories + SSS
you'd have almost the exact same queue time and I'm pretty sure that your armory+culture+pop takes up significantly more space than the DB
Let's see: the DB would require 28 tiles while freeing up one armory of 24 tiles. Then there are the 16 tiles required by the two Orc Nests needed to replace the Orc production for an increased burden of 20 tiles. One res of 2200 pop uses 15 tiles. Subtracting this still leaves 5 additional tiles. Culture does not count for space since path upgrades carry culture.