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    Your Elvenar Team

WHY WHY WHY

Zoof

Well-Known Member
@Zoof So I'm one of the unfortunate people who just won't be able to get what I need because someone else behaves badly. If they can identify those players, why not address them instead of punishing me? I will NOT abandon the fellowship in question to join one where they have the AW's I need. Yeah, I'm at the invisible wall and will probably not be able to advance because I need the AW support in order to get what I need. So I guess I won't be advancing anytime soon. Probably not for a year or more.
No, THEY are one of the unfortunate people because they're locked out. Your recourse is to find another person's AW to dump into and hope to get their runes. Or wait until the person you really want to put KP into has their AW account unfrozen, so to speak. People accrue KP credit every day, so it's a waiting game and trying again each day.

I suspect you're using the app version of the game rather than the browser. With the browser, you can scan the entire world map and plink into anyone's AW you find. You're not restricted to your neighbors nor your fellowship members.

If you insist on using the app, what you can do is find someone else on the world map outside your area, and shoot them a message asking for a spot on their AW. If they reply, click their name in the reply email and the popup will allow you to access their AWs.

EDIT: Clarifying final point with an image
1656373221212.png


EDIT2: Finding someone else on the world map on the app at this moment can only really be done through the rankings panel. There's really no easy way to do it aside from guessing and testing on player rankings, guessing and testing by checking out the players in a high(-ish) ranking fellowship, or use the browser version of Elvenar to scan across the world map. You might also ask people in your fellowship to check out their neighborhood to find people to get into contact with.
 
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Enevhar Aldarion

Well-Known Member
While it is not the play style of some of the commentors here, some players never build a single AW, or maybe only 3 or 4 of the most popular ones, and still play the game perfectly fine. So if people are finding it hard to locate other players with certain AWs, maybe that is a sign those wonders are not wanted, or needed, by most players, and it may be time to scrap them.
 

samidodamage

Buddy Fan Club member
I have yet to get a decent explanation as to WHY it was done.
I found a lot of info in the links provided above by @Zoof that answers that question. Here's some relevant ones:
It's not a reset, they need to make some donations. Players need to donate almost as much as they receive to avoid the block. Especially right now with so many donations flying.
^^That was in response to questions about the limit when runes first became able to be used as kp.
It's not the giving, it's the receiving. You need to donate almost as much kp as you receive. There is no reset as that would defeat the purpose of the limit.
Unless it's different on live than on beta you get an additional allowance each day, so if your FS simply stops pushing the little guys then in 24h they will be able to participate in fair swaps again.
Also, when they complete a wonder they get an additional allowance equal to the chests from that wonder.
^^It's the same on live as it was on beta.

The thread is a long one, since it's when the runes changed to being worth kp. It's worth weeding through it to fully understand the explanation. I don't think anyone is trying to say they necessarily agree with everything about how the mechanism works. They're just explaining the limit and the purpose of that limit. Apparently, other features were collaterally affected by that mechanism, but there is no intent to change it at this point afaik. The best you can do is try to understand it so you can make more informed choices.
The amount of donations many players were making is what triggered the mechanism that exists to prevent cities from receiving a lot more kp donations than they donate to others. Receiving/donating normal amounts of kp over time don't trigger it. It is strictly because the player that has the AW has not been contributing to other AW's that creates this situation. It may not be their intention to 'push' anything; they may be smaller/play less frequently/be putting all their kp into research with no inventory of AWkp instants, etc. Still, they may reach the limit if other players start dumping a lot of excess kp/runes into their AW's. And they may not be in a position to do anything about it until some time passes without sacrificing things like needed research, etc depending on where they are in the game.
Note: I haven't converted a single rune to kp and nothing bad has happened to my cities. All my runes are still there and still worth the same as they were when this was released. So, you can skim past those posts about 'what happens if runes get harder to get in the future?' since they really have nothing to do with this mechanism anyway. It's the mass donations that came about because there was a use for unneeded runes that triggered the limit and resulted in mass forum postings of confused players.
 

iamthouth

Well-Known Member
While it is not the play style of some of the commentors here, some players never build a single AW, or maybe only 3 or 4 of the most popular ones, and still play the game perfectly fine. So if people are finding it hard to locate other players with certain AWs, maybe that is a sign those wonders are not wanted, or needed, by most players, and it may be time to scrap them.
Yes, I entered Chapter 19 with only 9 wonders, and have since built one more. I was purposely conservative with wonders to save space, and I have prioritised levelling them over adding another. My avg lvl per wonder is 24.5.

But other players have chosen to build many more, with one player in my alliance having 34 wonders. I am still not sure which approach is better, and I don't think I will reach a conclusion, there are so many variables, so each players approach is right for their play style.
 

Deborah M

Well-Known Member
Here is my question. It sounds like to get one of the top chests you would have to be bumping others down the list to smaller reward. I have had a situation recently where a player not in my FS and I were trading KP in an AW that very few people have since it is from the last chapter. At one point there was a person with a lot of AW donated when I was ready to donate a bunch to theirs. I felt that I needed to stop and ask before I passed somebody in their FS who had donated 300 KP. A small amount I wouldn't have hesitated but this seemed like an investment in rune shards. It turned out that the person who had donated 300 KP was not in the chapter to get that AW so after asking what was up I went ahead and did the trade with the person with that AW.
 

quin629

Active Member
Good of you to ask if you were stepping on toes but not sure what not being in the chapter to get the AW yet has to do with anything. It's good game strategy to begin targeting rune acquisitions for AWs you know you will want to place at least 1 or 2 chapters ahead of time.
 

Deborah M

Well-Known Member
Good of you to ask if you were stepping on toes but not sure what not being in the chapter to get the AW yet has to do with anything. It's good game strategy to begin targeting rune acquisitions for AWs you know you will want to place at least 1 or 2 chapters ahead of time.

I promise it was verified that was not the case. It was a FS member who wanted to thank the AM. My FS members do that sometimes so it made sense to me.
 

Sir Squirrel

Artist and Buddy Fan Club member
I just wanted to add that if you are in contact with the player/players whos wonders are locked, you could maybe explain what is happening and see if they would/could spend some of their AWKP's on some wonders to help get them unlocked so you could add some more? If you are friends with them I am sure they would at least try to help you out if they have the extra AWKPs/ runes to spend and understood the problem.
Edited to add that the player who's wonder is locked will not get a notification or anything that their wonder can't be donated to so will not know that you can't add more unless you tell them.
Also you can build an earlier wonder that you don't want (and have lots of runes for) and fill the wheel to get broken rune shards to fill the broken rune bar and then use that to fill the wheel for the wonder you actually want. You might have to build and sell it a few times but it works when you are short runes for a wonder.
 
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Enevhar Aldarion

Well-Known Member
I don't remember if anyone else already pointed this out, but the KP donation limit is based on the player, not on one specific AW. Let's say the limit for the cap is 3000 KP and a player has 20 Wonders. They could receive 150 KP in each Wonder in the same day, for that 3000, and be locked from receiving any more, at least until they donate some or a few days pass and the limit slowly resets.
 

SoulsSilhouette

Buddy Fan Club member
thanks Enevhar... I mentioned that to the player I was trying to donate to. She is currently going around and donating to everyone to see if that will let us donate back.
 
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