DeletedUser12171
Guest
I don't think the quest system is broken. I think it's fine to have to build some extraneous buildings to fulfil the quests. This isn't an RPG for goodness sake. What, do people expect 3 npcs a dozen monsters and a new map area to conduct the quest in?
So far, I've gotten 2 mosh pits, which I consider to be very good given it is on only the first few days of the event. A few points of feedback at this time:
- I like the timing of the event. The game only really comes alive for me every Tue - Sat when I play tourney. Other than that, I'm been bored out of my mind simply starting and collecting productions
- the incremental rewards are pretty nice, I like the time instants especially
- the rotating chest is a refreshing way to play. It is not as straightforward as previous events but I feel, at least at this time, that it gives a better chance of getting specific rewards
So far, I've gotten 2 mosh pits, which I consider to be very good given it is on only the first few days of the event. A few points of feedback at this time:
- I like the timing of the event. The game only really comes alive for me every Tue - Sat when I play tourney. Other than that, I'm been bored out of my mind simply starting and collecting productions
- the incremental rewards are pretty nice, I like the time instants especially
- the rotating chest is a refreshing way to play. It is not as straightforward as previous events but I feel, at least at this time, that it gives a better chance of getting specific rewards