So newbies will have to wait a year. Hand me my violin.
...and in the meantime, the vast majority of active Fellowships will ignore taking on anyone who doesn't have these powerful, (and some might say at this point, basically required to remotely compete), event buildings.
So how does a new player really grow if the only Fellowship/s they can get into have maybe half a dozen active players and a slew of dead cities?
I don't care about anyone's feelings being hurt by not having building A/B/C. Rather, I care about new players hitting an early wall and getting so frustrated that they simply quit playing!
Most players won't have the patience to wait upwards of an entire year, especially when it's not like there aren't a million similar games out there.
Again, if EVERYTHING is over powered, then NOTHING really is.
The cat's out of the bag. Just rip off the band-aid and let the OP'ness flow freely to all.