nightrider1
Well-Known Member
the - word again
I shouldn't have to justify why I play the game the way I do or how I use the resources in the way I choose. To say I'm not playing "correctly" because I choose to use the resources in a way that suits my game and my fellowship, is overly critical of different gaming styles.The change to the wholesaler is terrible. That, of all the updates to have been made in the last couple years, could cause me to stop playing. I used the wholesaler on a regular basis and now to have made such a drastic change is very frustrating.
why bother u never EVER LISTENDear Humans and Elves,
Please share any feedback you have regarding update 1.22 in this thread!
Kind regards,
Your Elvenar Team
I agree with the above frustrations. I'm a newer player (Chapter 4) who started after the new battle changes. I won a total of one battle in chapters 1 & 2 - as I was constantly outgunned. So, now I negotiate everything. Newer players have smaller cities and fewer goods and coins than advanced players - and need to be able to buy small amounts from the wholesaler now and again. But these increases - especially raising prices for repeat purchases - will kill me and a lot of other newer players. I thought Inno was trying to grow their player base. But everything they do seems to be aimed to alienate newer/entry level players.
I started a city in beta specifically so that I could have the experience of starting a city with the new battle system. In chapter 1 and 2, I was toast, however, I made sure to keep my scouted provinces at the minimum needed to open the chest at the beginning of the next chapter, and now I am easily winning battles. My beta city is growing faster than any of my others have, and I'm enjoying the game a lot, still! For the trades, have you tried posting trades? Are you in a good fellowship?
Yes I agree totally...NH visit's have just become a waste of time, I'll still do fellowship visit's just because we are a teamI just...lost all reason to visit neighbors unless I am strapped for cash
The way I see it (because I am on both) is the Beta group's only function is to point out bugs and even those make it to the live servers sometimes.What's worse is that problem was mentioned on the beta forum
Yes, I'm in a good fellowship - and trade a number of times a day. I'm more worried now about the new players in level one that I've recruited into our growing fellowship. They're enthusiastic - but just starting out. If game changes hurt their progress -- and they lose enthusiasm and stop playing...then Elvenar's future is limited.I started a city in beta specifically so that I could have the experience of starting a city with the new battle system. In chapter 1 and 2, I was toast, however, I made sure to keep my scouted provinces at the minimum needed to open the chest at the beginning of the next chapter, and now I am easily winning battles. My beta city is growing faster than any of my others have, and I'm enjoying the game a lot, still! For the trades, have you tried posting trades? Are you in a good fellowship?
What caused the point totals to go down? I had 2 upgrades running overnight. When I woke up my points went down almost 300 points??
That could be, but I have basically the same event buildings as others in the fellowship, and they don't look like they lost points... This is bizarreWhile I am not positive I think there was a problem with some of the event buildings giving ranking points when they shouldn't have........
I went and looked again, the 2 human cities, mine and the guy right below me, lost points, but the elves cities did not. - Pretty much the same buildings. Did the human cities get the extra points only?That could be, but I have basically the same event buildings as others in the fellowship, and they don't look like they lost points... This is bizarre
Thanks... While it's not good, glad we were all treated the same..I have an elven city and while I don't know the number of points lost - I dropped 10 places in rank - so even the Elven cities were affected