DeletedUser3507
Guest
This new tourney eats troops like crazy, I stated a thread to show Inno our loses and feeling about it.
So just fought a round 3 battle, 2nd province out. Autofight wiped out all 5 of my squads. Manually fought with the same configuration and only lost 2.2 squads. WTF Inno? Even at 4 battles per province, I don't have time to manually fight 40 battles every 16 hours. What is the point of having autofight if its not usable in the new system?
It's a tournament. If you can't participate - don't. Since when it's a devs duty to ensure your participation? Didn't really notice any changes in auto fighting... and I'm using auto fighting a lot.
The purpose of changing the tournaments was supposed to bring FS together. Now all you've done is tear them apart, only boosted players are bothering to participate. The non-boosted are playing one round to get the rewards that everyone else worked for which is causing hard feelings.
So, needing orcs to cater has more to do with the ring that the tournament province is in and not the chapter a player is in? Can anyone confirm this? Ring 11+?
Why stay in a FS where you think your mates are lazy and taking advantage of you?
I've seen mixed opinions so far. So it's not "people", but just some individuals, or a really small group of people. If they will leave, new players will replace them eventually.The "devs duty" is to provide a game/product that people enjoy playing. If people don't enjoy a major aspect of the game (i.e. tournaments), then they leave. As more and more people continue to leave, the developers lose money. The game then dies and the "devs" no longer have a job.
Shocker. Human intelligence is superior to artificial intelligence. Effort is superior to laziness.However, I provided a very specific example of how the autofight option clearly is causing 227% more troop losses than manual fighting.
If the game still works for you, great. This does not mean that you should assume the game is still working the same for other people.
dont think its a bug -I have to use orcs to negotiate . I THINK its when you can make orcs that it kicks in.
Which is why the devs' duty is to ensure R.O.I., not to provide a game that specific people enjoy playing.The "devs duty" is to provide a game/product that people enjoy playing. If people don't enjoy a major aspect of the game (i.e. tournaments), then they leave. As more and more people continue to leave, the developers lose money. The game then dies and the "devs" no longer have a job.
It's not possible to build a game that everyone will like. Players have their own responsibility to work within the available rule-set. The devs have already responded to this issue. The latest redesign is intended to ensure that players who only participate a little will make a larger contribution to the total than they were last week. Now it's the players' turn to make some adjustments. either we have to be okay with some getting the same result for less effort, or we have to reorganize to ensure we work beside people who are committed to consistent effort.There are a lot of people who play the game for completely different reasons, due to stress in the real world, they don't want competitive and cutthroat gaming. They want to come to a place to have a little fun and forget about the world.
Actually it is, I was responding very specifically to @princeavery 's commentI don't think it's a matter of anyone believing their FS members are lazy and taking advantage.
Thus my post, why stay in a FS if you think your mates are lazy and taking advantage.Now when there is "supposed" to be a better chance to open many more chests as a group your thought is just promoting players to not join in and be lazy, let the others open them for me!
Auto fighting loss is extremely high even at low province levels. This chapter may spell the beginning of the end for me playing elvenar. I'm hoping the devs will continue to tweak it, or better yet just revert back.
You asked "What is the point of having autofight if its not usable in the new system?"...so I'm asking you - what would be the point of having manual fighting, if it would be as good as auto fighting?
As it gets smarter it makes the manual fights harder and harder and longer and longer because the exploits in the AI are no longer there on the manual fights.
Actually it does. Because, well, it's the same game, same AI, same units. Only choices that players make are different. Don't blame devs for something that devs can't control.
You asked "What is the point of having autofight if its not usable in the new system?"...so I'm asking you - what would be the point of having manual fighting, if it would be as good as auto fighting?
It's not possible to build a game that everyone will like. Players have their own responsibility to work within the available rule-set.
I'm playing in the similar manner as you do - I use auto fight or cater when I'm at work, and I fight manually when I'm at home. But I think it's fair that people who spend more time playing (i.e. who can fight manually all the time) are rewarded in one way or another.The point is choice. If I am busy with work (you know to pay for the game), then I can autofight to advance in the tournament and still keep up on the rewards. If I am not swamped at work, I can manually fight and enjoy the ability to use a bit of strategy and maybe save a few troops. The major disparity between fighting options means there is really no fair choice, thus only catering to one play style.
Reiq, how long have you been playing? For those of us here for >1yr, the developers made a huge change to squad sizes because many of us had scouted outside the GZ before there even was a GZ. Next, the developers significantly altered troop abilities. In this latest round, the developers made a significant change in the size of squads we face in tournaments.
Not remotely. It simply means that people should stop thinking that what they want is what's best for the game. Player should always share their opinions. It's when they start to believe their opinion is gold, and that all other opinions are wrong, that they get frustrated and disappointed.That would make the forums and player input useless, no?
Right thats true ! --I was talking about the new tourny ! I already blasted past the 10th/11th ring and wasnt even in p`orcs & clobblers yet, but in my tournys i didnt need them (the Orcs)...now i do ! ~ im past the orcies now - so still not sure why some need em and others say they dont in the new tourny.No, I had not entered orc chapter at all when I explored beyond ring 10th and found they could only be negotiated with orcs. It's how many rings, not the chapter.