DeletedUser8946
Guest
I... am... patience...
Or perhaps it will never come. You can already get all 5 types without using barracks:
Light melee - Dwarven Bulwark
Light range - Shrine of Shrewdy Shrooms
Heavy Melee - Vallorian Valor
Heavy Ranged - Grounds of Orc Strategist
Mage - Flying Academy
While it would be interesting if we could get all 15 types from event/AW buildings I'm not sure that's where onno is headed. Then again I'm not sure inno knows where inno is headed
That production rate is 1 broken shard per week. I can get 4 or 5 from a tournament each week without too much effort. I consider that not worth the space. I will have to evaluate the mana production when I get there, but I think that will likely be by handled by other mana producers.
That's true of everything which you can spend diamonds. The cost is always a curve where the slope lessens as you approach zero diamonds. You need to know what you want to accomplish, because using diamonds is cheaper for a 16 hour job than for two eight-hour jobs, which are in turn cheaper than four, four-hour jobs, etc. The absolute most-expensive-per-unit jobs are the ones where you are nearly finished.Oh, and why is it when you get ONE Broken Shard, the cost of diamonds goes down 15, but as we can see, just one costs 65.
At lvl 4 it produces mana at about 530/hour, and the decay is down to 8.2% (arcane library is 200/hour)
At lvl 8 it produces mana at just over 900/hour and the decay is down to 7.2%
This is why we both had to use "for my style of play" in our posts.I prefer the maze since it works all the time.
A level 8 DA gives you 4200 mana per spell, and with the spells you get from the MA, tournament and visits you should be able to average 4 spells a day** without touching your stockpile.
.....
But your stockpile of spells will continue to grow giving you mana in the bank with your DA for when the next chapter is released.
@SoggyShorts @Dhurrin
This is exactly what I was looking for. I was trying to decide between which one of these I was going build and based on everything here I think the Abbey wins based on how much I use spells... but which one gives the Dragon pic. and which one gives Blue David Bowe? Because 3 websites say 3 dif. things and I want the Dragon! If it's the Maze I will build it and sell it while I have the space open.
The wiki has it one way, I saw a comment somewhere that said the wiki was backwards and GoK has the dragon on both and the 'pro' comment on the abbey as 'I really wanted the dragon pic.'...
I think the Golden Abyss is a good one to upgrade. I am working on it now.Im going to have some space in the near future, finally, to build a couple more ancient wonders. Im wondering which ones give the best benefits? Looking at the Mountain Halls, and was considering the Crystal Lighthouse until the recent changes were made.
I think the Golden Abyss is a good one to upgrade. I am working on it now.
Clearly Inno's preferred answer to this conundrum.I'm just building them all
For Dwarves through Orcs, I'd say that would be detrimental to most players' growth in the game. Maybe by S&D or Halflings that might work though I personally wouldn't. I value my space too much to fill it up with some AWs that I could live without.i have found the answer to deciding which AW I should have
I'm just building them all
That's how I feel. I have 1 Wonder that I focus on (Golden Abyss), and 1 Wonder that's worth it from a space standpoint (Mountain Halls). But the rest of them don't feel efficient enough without significant levelling.For Dwarves through Orcs, I'd say that would be detrimental to most players' growth in the game. Maybe by S&D or Halflings that might work though I personally wouldn't. I value my space too much to fill it up with some AWs that I could live without.