So far I am glad to see that there are not too many complaints about this event. What I see Inno doing is giving us the opportunity to get prizes that are suited for our playing style.
Well, if you're looking for complaints...
This is less about this particular event, but more about the new setup that started with the last event. Basically, all the interesting prizes (I know, subjective) are stuffed into the grand prize rotation. This means actually reduced opportunity to get prizes that are suited for our playing style (for some).
Previously, there were some awesome things in the daily prizes - wishing wells, trading outposts, some sets even (Winter Market Set was awesome). So if you wanted something specific, and didn't care much about anything else, you could collect event currency and go all in on particular days, and get multiple items that you wanted. Now, you can't do that for a lot of things. This also means that in order to get, say, just one Trading Outpost or Wishing Well in the last event, you have to get all the other grand prizes in the rotation (set items, ferris wheel, ancient monument etc). Even if you couldn't care less about them.
So yeah, I personally prefer previous event setups. But for this event, at least grand prizes look quite interesting. Unlike the last event for me, where I was just collecting instants...
Speaking of, other chest rewards (outside of chances to win daily items) look weak to me. From that perspective, last event looked much better - there were portal profits, time boosters etc. This time you don't get PPs at all, few time boosters, few additional feathers etc... Only plus change is some spells - if you're into that kind of thing...
But absence of non-boosted goods quests should make it more space-efficient - you only need to worry about workshops. This is nice