The grind isn't fun but I do like collective effort to achieve goals. I love coming together and making stuff happen.Yeah, it was partly having to pause to collect the badges, which was made worse by the lag which means that I had to wait between every battle to see whether it would decide to register the badge. It also was because I'd saved most of the encounters to do during the FA, which meant I had to do them all in the space of one day, which I know some people like, but I personally prefer to do them 4 at a time and then pause and come back.
Of course I could have chosen to do it differently (and gotten less badges). Next time I probably will, even though maximizing the results of any game action is one of the things that pleases my detail-obsessed brain. With the events, at least I'm only working on maybe 2-3 different tasks at a time. For the FA I'm harvesting beverages, making toolboxes, pausing between ever single marble collection to give time for it to register, waiting for the world map to load, the spire map to load, the FA map to load, everything slower than usual. It's not fun for me.
Yesquick question... in FA you don't have to fully complete a color path to pull the flag right?
As long as you reach the end, it doesn't matter if you fully completed a color's path right?
(guess that's 2 questions not 1)
Yes, that is a weird lag issue that has been around for years. If you collect too quickly, your PC will show them collected, but the server says they were not collected. Sometimes this will also cause a sync error and make you reload the game.On the subject of a lack of stacking, it's causing a very frustrating problem when combined with the odd glitch/server lag. Yesterday I went to collect for blacksmiths and came up 4 short on the last one. I thought I had miscounted because all workshops showed as idle. I used time boosts since I needed the badge, then restarted them and logged out. However, on logging back in I found 4 workshops ready to collect. Today I thought I had miscounted again as I was short a single 48 hour production for a statue. Turns out, one of the manufactories was frozen in place and it couldn't be collected from. A reload fixed it but having to watch stupid stuff like this so that you have the correct number for badges SUCKS! What's the sense in having the correct number of buildings for X amount of badges when the game is going to throw my count off at least once a day?
I don't need no freaking badges.
Yes, they do.This has probably been answered somewhere before, but I’m trying to confirm something.
if a player didn’t contribute a badge to the main path we chose and finished but put a random badge on a waypoint, will they get the stage reward if that waypoint is not complete?
At least that lag issue isn't an outright bug blown off long term, like flags that disappear or change to the wrong color if one has other activity on Chapter or Storyline Questgivers.