DeletedUser5251
Guest
I WANT MY 40 kp back.
Yes, We Want Our 40KP Back!
and throw in a mule, while you're at it.
I WANT MY 40 kp back.
I think it would have been better to junk the checkpoint system and let it be simplified down to an independent 'dog eat dog' system where you get what you get(maybe add some extra gets )... it may well still have just ended up a CC war but at least it wouldn't involve the whole FS. Of course from a developer standpoint I can see why you want too push more people in... and I don't even fault the logic, but as a humble gamer what I liked about the tournament was the lack of cooperation in that one particular aspect of the game... the cooperation factor already being the trader hopping a bit more when a few people have gone all in. And there is yet another aspect to be thought about, when more get pushed further then more shortages will arise and that will affect a lot more. I know it seems like I'm crying doom and I'm sure it will settle and be less dramatic but there will be serious ripples with lasting consequences and, at least from where I stand, it seems unnecessary to create them.2. People may resent non-contributing FS members - maybe, but how many check points are you reaching with the help of your inactive gold mines right now?
Most advanced players are at 700% for their boosts already, or at least I think they would be unless they are totally against military/tournaments.
So much worrying in this thread.
1. The 40 KP spent - kinda minor imo, you paid 40 KP to have access to the tournaments for how many weeks(months?) early
2. People may resent non-contributing FS members - maybe, but how many check points are you reaching with the help of your inactive gold mines right now?
3. Big players will benefit more - I'm not so sure, don't players with max boost have LESS incentive to do tournaments than those who need the relics?
4. Top FS will be elitist - Aren't they kinda already? I mean will a new player today ever be in the #1 FS without opening their wallet really wide?
Just from this tournament I'm being drained of my troops faster than I'll be able to train them for the next tournament and I'm now in the 4th stage and need to cater the odd battle - this is expensive.I think this is going to be fun for all fellowships. If you have an active fellowship AND you produce boost-only, your fellowship should have a massive arsenal of goods to cater with. If you work together as a team, you can always be on top. We are already making the preparations in one of my fellowships for this. We can't wait
And, we are also sharing battle strategies to help us progress through the current tournaments. So we will fight until the battles are unwinnable.
So, if you have an active fellowship that knows how to play the game, you should be fine..
That was my point, there are a lot of players that are currently happy with their fellowship based on other factors but will now need to find a better one, so the top will become more competitive and the middle down will have more trouble than ever, good for the dev's in the short term and even good for the top with more going on and more people grinding harder against each other, which I'll admit would be fun in it's own way for those that are into that... but a lot of good middle casual spenders are going to get pushed out and from the bottom looking up it will just seem impossible to the point of quitting right away... it just seems like over the long term those of us that are already hooked (and already in the tournaments anyway)will just be running around each other in circles and very rarely will anyone new make it into that circle which is not a sustainable path and not fun for very long. It's not going to be deal breaker for me as I am indeed already hooked, I'll adjust, at least for a while... until the top 10 FS's get tired of looking at each other and the whole thing slowly unwinds... messes up my ten year plan. LOLYou need a better fellowship then..
I don't see why. Unless the new tournament rewards are really low or really hard to get, it should be an improvement even in a low-activity fellowship.there are a lot of players that are currently happy with their fellowship based on other factors but will now need to find a better one
Because right now it's not that cool, but that's universal no matter what FS you're in, you do it because you want to snag a few relics or more likely rank points, or just like extra battles because your scout is slow and the armies are big, or like to mingle on the board in PVP fashion with some names not in your FS, an arena of sorts where people from all about can butt heads, but it seems this will make it matter enough for a lot of those few to join together. Example: If 3 people currently do them than at least 2 are probably at the top of those middle FS's so they all leave and get together leaving say 12 FS's falling down the board with their most helpful people gone and a shrinking pool of newbs to recruit from(which is near impossible now anyway), this brings about 5 new FS's and now 60 FS's in this hypothetical lurch, half of those one person that was trying just stop trying and maybe they get balanced by the few now encouraged to jump in... I don't see how this improves numbers, just encourages a shifting around with ill side affects. The top will do it anyway just like they do now and the majority still won't care anyway but they will about the side effects after a few months pass and their FS's never recover. Seems like a heavy gamble just to get blueprints in the game when you could stop the reliance factor altogether, add some better rewards to the leaderboard and be done with it. Add blueprints to the top 5 rank rewards and leave FS's to their happy oblivion. Easier to code and with the same result, no side effects. This a worst case scenario I'll grant you, but I've seen it happen just like this before, maybe that has jaded me... but I'll bet it's not best case either, somewhere in between, accomplishing nothing really but unnecessary moving around and drama.I don't see why.
$$$ like it will be anyway but just they would gain the reward.How would a new player starting today ever beat the top 5 players on his server with their 2 year head start?
Right so blue prints would only be for big spenders. Not a fan of that idea. Keeping it fellowship based and not competing with other players at all is awesome imo.$$$ like it will be anyway but just they would gain the reward.
I hope that is the case and it is indeed a non issue and I further hope it's just blueprints and I don't care anyway... but my gut feeling is it's the framework for FS events and better more unreachable prizes. I really want to be wrong about that.What we aren't considering is that maybe the top checkpoint is reachable without an uber FS, maybe an average one can achieve it-- if that's the case there'd be no reason for top players to seek "better" groups.
I'll disagree. I can play it one of two ways.@Lord Draconian
Nah, I still don't see that happening much if at all.
Your main concern seems to be that The one good player in a fellowship will leave, and that will break the FS.
1. If a single player is all that holds the FS together, that's a bad sign on it's own.
2. If that benevolent uber player really cared about rankings he would be in a bigger FS already.
Adding blueprints to the top 5 rank rewards is terrible. There is a HUGE gap from top 10-15 (where I finish) and the top 5. Also it would effectively eliminate free players or newer players from ever getting blueprints. How would a new player starting today ever beat the top 5 players on his server with their 2 year head start?
I for one think the upsides of this change vastly outweigh any minor downsides that may or may not occur.
3. Big players will benefit more - I'm not so sure, don't players with max boost have LESS incentive to do tournaments than those who need the relics?
4. Top FS will be elitist - Aren't they kinda already? I mean will a new player today ever be in the #1 FS without opening their wallet really wide?
I guess I've made some false assumptions. I'm trying, but I just can't put myself in a mindset of caring about rank. Clearly there is more strategy involved than just outspending the guy next to you.3. That's not the case. "Big players" are the ones who grind tournaments the most (at least on Elcysandir), guess they don't care about their maxed out boosts.