DeletedUser3640
Guest
I'm trying, but I just can't put myself in a mindset of caring about rank.
Isn't that just a competitive mindset?
I'm trying, but I just can't put myself in a mindset of caring about rank.
Edit: I do have my doubts about the blueprint rewards though. I´m not planning on buying any Magical buildings and many of my fellow members aren´t either, so it would be sad for the 1 or 2 members that have bought them if this becomes the only way of getting those blueprints. Nobody will want to make the effort to reach the last checkpoints if the only reward is blueprints they don´t need...
Hope the developers have thoroughly thought this through.
I don't see how this improves numbers, just encourages a shifting around with ill side affects.
Seriously tournament multiplayer rewards are extra reward, the real tournament rewards are the kp/relics/runes you get as single player in tourney.
In theory you are absolutely correct, but so are the nay-sayers too.I'm basically with Soggy on this one; I think this is a good change overall and that the effect on fellowship dynamics will not be as great as some of you seem to fear. Maybe I just have an especially harmonious fellowship, but I really can't imagine any of us resenting our fellows who either cannot or choose not to participate in a tournament. It will just be fun and rewarding for those who do participate. In any case, I will have far more comrades in a fellowship-based tournament than a neighbor-based one.
So, thumbs up on the whole. I am curious/concerned about the rewards structure, though. I would hope that the ability to gain relics would not be affected by the change. Also, like many others on this thread, I have no use for this Blueprint you speak of. Please don't make that the only incentive to keep playing through all the checkpoints....
My concern isn't so much what this will be at first but where it's going. As it stands we play a spacial relationship game that has an odd tournament side quest that can be ignored, dabbled in, or be your fav. part and it doesn't really make or break anything nor affect game dynamics that much, with the new battle updates (which I'm becoming more of a fan of when I have the time to manual), the new magical bits to encourage spending and allow beginners a path into the old guard, (which is debatable, I don't partake but I get it) the advantage fades away nicely also once they 'catch up to time' as far as I can tell, and if this is only ever about a few extra checkpoints here and there and a few blueprints for blue cities then it isn't a big deal and won't change much... but if all this new business, now tied into the FS, evolves into game centric with say something as simple as sometimes the top prize is an awesome cultural building, which they seem to be into making prizes these days, then the entire dynamics change, spacial relationship becomes secondary to tournament activity and FS and then we are playing an entirely dif. game than the one we know and love. I'm not saying the canary in the coal mine is dead, but it certainly is getting unusually bloodshot eyes... it's a worrying trend when taken as a whole is all I'm saying. As for PVP, let's do it, the tournament becoming a completely independent endeavor would be awesome and, I think, accomplish better results on all fronts while adding a bit of flavor to the spacial core, but not FS vs. FS in the form of tournament active clicking, if that's where it's going, it adds little and takes away much.I didn't read anywhere that your fellowship would be ranked against other fellowships
I hope you are correct.My 2 cents, I have been playing this game since July. In all that time, I have only had two neighbors fighting in a province with me, ever. Even a really laid back fs will be better than that. I did not read anything anywhere about them changing the individual participation rewards, just the team checkpoint rewards. So, given my personal experience with the game, this is a plus, even if only one member of my FS participates in the same tournaments I do.
If 2 players in my FS participate once every six months. I will be exactly where I am now.
They didn't say we will still get the relics from the multiplayer checkpoints that we get now. I think you will end up with less relics..a lot less relics. Not a big deal for some of us, but that is a big problem for others.
I usually finish in the top 15 on boosted(but never top 8) and I have never gotten more than 14 checkpoint relics from neighbor help.I cannot wait to see the mechanics of it all and just what is needed to reach each checkpoint and what the associated rewards for each will be.
If a FS ranked in the 30+ can get them then everyone can get them and it would mean the rewards aren't that incentivizing, meaning our current system is better.
+1if they make the top reward equivalent to 20 people getting to round 6 the rewards will still be useless to the majority of people. The 16hr timer is a big restriction to obtaining round 6
The problem is having a sleep pattern.I've never figured out a way to accomplish 6 stars without totally screwing up my sleep pattern
Maybe I just have an especially harmonious fellowship, but I really can't imagine any of us resenting our fellows who either cannot or choose not to participate in a tournament.
I have never gotten more than 14 checkpoint relics from neighbor help.
14 relics that I got with the help of my goldmine team. I hope my FS is betterThat's 14 relics you won't get each week. Or may not.
14 relics that I got with the help of my goldmine team. I hope my FS is better
They have implied that they are stopping that
Unless the rewards are 1,2,3...10 blueprints there must be something else given....each giving greater rewards than the previous one....
One of the new rewards you can receive, is a new item: the blueprint.
Maybe I don't sleep properly, but on day #2 I try and hit my provinces for the 2nd time at like 6-8am. I then hit them around 11-12am (midnight) for the second time that day.+1
I've never figured out a way to accomplish 6 stars without totally screwing up my sleep pattern