I am not a frequent poster to this forum, though I have found the content useful on many occasions and more often than not, my question already answered. I have been playing this game since last summer, have enjoyed it, and have had absolutely no qualms about purchasing diamonds (some $300 worth) in the spirit of supporting this fine ad-free game and it's continued development. I don't recall ever voicing a negative opinion here, or in the game itself. Until now.
I do not like the direction this Fellowship Adventure is headed. A Fellowship Adventure should be about coordinated building to achieve goals. We build together, we work together, we even get to know each other a little bit. These are all great things!
This particular FA, unfortunately, has a very challenging set of goals, so difficult that perhaps 75% of the Fellowships can not complete the challenge. It is mathematically impossible for them. I am in three fellowships, two of which are in the top 50 for their respective realms/servers. We are in active discussion about whether it is appropriate to participate in an FA that, by design, excludes so many players and fellowships from even getting to the first flag.
And then, there is the relic requirement. Relics are hard-earned by individuals over time. To basically throw them away in the name of meeting an FA goal is simply counter to everything an FA should be. We should build together, work together, win together. Not feel pressured to discard relics we earned individually long before the FA begins.
Finally, the reward. The true reward of an FA is fellowship. Achieving goals together as a team. But, there must, of course, be a prize. The prize should be meaningful. It should be something you can proudly display in your city, something that has value above and beyond a normal building. It is my understanding, albeit by third-hand, that the prize for this FA is a culture building yielding less than 500 culture points. Now, I could make an argument to a player that this much harder FA has a much better reward, but that's not true. There were far better buildings practically given out randomly during the winter event.
Even if this FA were easy enough for more fellowships to participate in, even if there were a more appropriate prize, to begin a new adventure while in-game chat is dicey at best.... as I write this, in-game chat began to work again after at least 8 hours down in at least 3 realms. I must urge the developers to make what we have now work consistently and reliably before beginning the most challenging FA in Elvenar history.
Elvenar should be fun, it should be challenging, challenging by design, not by technical failures. It should not be so challenging that the vast majority of players have no hope of even a partial win. All of my fellowships are seeking player opinion on this Fellowship Adventure and I am presenting to them what I have presented here. I cannot recommend participation in this FA.