Umm I do hit cap quite a lot, and that means I make more KP, still not seeing the problem.
I'm really starting to think you are just looking for problems that aren't there so you can complain.
I really can't remember how many relics I had when I was little (and tournaments were very different back then anyways), but my chapter 2-5 fellows are all getting close to 1K points in the tournament, so that should be about 80 relics a week.
Your "Proudly no Diamonds" FS should all have level 2 Magic Academies, so you can't even cook anywhere near that many relics. That means each players stockpile should be growing by a lot every week.
You do realize that what you quoted was really addressing why we considered the first 2 Fellowship Adventures fun, compared to the last one which was decidedly NOT fun. But to answer the points you brought up:
The problem is that we are very small. We only have 16 players, 2 of whom are on leave, 2 who are inactive and possibly have stopped playing, the numbers are what makes it difficult. Yes, we need more players! We lost 4 of our best players over the last fiasco of a FA! Way too many 24 & 48 hour badges!
Glad they were sensible about that this time! Anyway, while I have plenty of relics, not everyone does. And we are always challenged for goods so that is more of an issue than the relics. Troops shouldn't be a problem for some of us (isn't for me at least and I know some of the members fight the tourneys so they should have decent troop production). It's still going to be very challenging but at least this time, if the group decides to go for it (we're trying to encourage just going for completing one path on the first map and then deciding from there if to continue to map 2 or just fill in more waypoints on map one.) there are considerably fewer of the really difficult badges to complete. Setting up a chart going over how many of each of the badges, goods and relics were required for the first map was actually quite encouraging and - as I've said repeatedly
except for the good and possibly relics - should be very possible for us to complete at least a path on the first map plus some extras for more points. As long as we have a tourney going, the magic badges are easy. Goods though... that could be difficult... Well, I guess we'll see what happens.
Edit: keep thinking of more to say. sorry! It also helps that by the time the FA starts, I should be done with Dwarves and that will free up a lot of space for T1 factories and extra workshops as opposed to the last FA where I barely had room to squeeze in one steel and one marble factory plus add a single workshop to the 9 that I had. Needless to say, I wasn't able to be much help on the last one except for the magic ones which I did a ton of thanks to the tourney and having somehow won 30+ 14 hour instants which made making spells go much faster!
In hindsight, I probably should have pointed that out to the discontent players who felt that admin for the group wasn't doing enough to help. *sigh*
(Just kidding! It would have only irritated them more!)