I see no unaffiliated 3rd party, certify'n the RNG here.... so has
anyone given thought to the fact that things we think are random,
in reality, are anything but.... Constantly in the Tournament discussion
thread people complain, now they are drained of everything, where
before they were accumulating stuff.....( wink wink , nudge nudge )
a perfect example is, within a cater, in the spire, lets say u need more coins.
Untill you come outta that cater, you can't just use a instant, even if you
have zillions of them.... NO, all you can do is use diamonds, or everything
spent on that cater , up to that point is wasted cause you cannot solve.
Inno knows this, and they won't chg it, cause the point is to have players
spend diamonds, thus hopefully increase revenue when they buy more.
I have completed the Spire, every week, for last 5 months aprox.....
I can tell you for a fact, not just I suspect, a fact ..... when you get low
on 1-2 things, it starts asking for more of them, more often....
There is NOTHING random about that, its by design, yet we are led
to believe ... everything is random and on the up&up....
When I need'd relics for tasks, all I saw was pet food for a few days.....
and when pet food usage was a task, duhh seems all I saw for 36 hrs
was relics....
Just like the tournament chgs, the events (& FAs) are not there to be fun to play,
challange our brains, or foster better FS coordination...... they are there to drain
players of what they work hard to collect so the game is funner to play, knowing\
they have what they need to play with .....
@CrazyWizard is right on point, when
he says the changes are having the desired effect..... draining troops, instants,
diamonds, & $$$$$ from your pocketbook......
This is exactly why, less/less stuff is Fun... and more/more its like a J.O.B.