@Pheryll
This was the statement that as worded is incorrect, for 16 chests you get 11 RRs (not 6) and 1 BP.
My bad there. But it actually only reinforces my point; as a big player, I don't really need to keep track too much. So I'm getting some more RRs from the tourney than I realized. But if I need some more, I can convert some blueprints.
Now try and tell me how many players in chapters 5-12 or so are in such a position? I'll be needing something like 60 RRs soon enough for some upgrades and I'm not worried about it. Sure, my stock of frags now is down to 80.000 or so and I'll probably be needing 400.000 or so for foreseeable upgrades in the relatively near future and again, I'm not worried about it. I can disenchant 1.000 of the 5% PP instants for 420 frags each and still have a bunch of them left over, not to mention craploads of the higher percentage ones.
The whole point is that if this system is supposed to slow down whales like me, it doesn't. However, it basically does slow down everyone else. And smaller/newer cities are not just slowed, they are stopped in building/upgrading AWs.
Plus it introduces the
extremely unfair situation that larger players like me already have a crapload of high level AWs and this are way LESS affected by this change than someone who wants to build up 10 AWs from lvl 15 to lvl 30. Or gods forbid, has to build them up from lvl 3 or so.
The devs do not seem to even have a clue how many frags it would take to have a city with...say...6 AWs in it, lvls 5, 8, 10, 12, 15, 16...to upgrade those 10 AWs to lvl 20 (which leaves yet another 10 levels to go) and would not include any other new AWs for that city at all. Math does not seem to be something Inno devs are good at.
(spoiler; to upgrade those 6 AWs all to lvl 20 one would need 693 CCs, 693.000 frags and 155 RRs. To bring them all to lvl 21 it would be 819 CCs, 819.000 frags and 305 RRs). And as I said, that doesn't include any levels on any new AW to be placed. For most players, something like that is just not do-able in any way, shape or form. And 6 Aws is really not anything special.
Now say I want to up 10 more of my AWs from 30 to 35 (which basically I do, though actually quite a bit less since the ones I'm talking about are already over lvl 30, but who knows, there may be some more at some point). That means I need (31+32+33+34+35) * 10 = 1.650 CCs and 1.650.000 spellfrags and 300 RRs. .
Pretty bloody steep, but if I really wanted I could disenchant spells and instants and get enough frags right away. The CCs would take a while, but I can harvest 50 chests from the MA * 14 CCs from the Dragon Ark, so the first 700 are there. Plus the 200 I have in store. 37-40 every week from Tinlug. And I could just start cooking more in the MA. So, maybe a month, maybe 2 at most. 300 RRs spells are a bit more work; I have 135 in stock now. I get 7/week from the Oracle. And apparently 11 per week from the tourney, so 18/week. So that would be 10 weeks. Close to the 2 months for the CCs. I can speed it up a bit by grabbing some of the MA offers and convert some blueprints into RRs, as I have more blueprints than I have magical workshops and -residences up right now.
So I need more CCs and more frags, but I'm also doing 10 AWs compared to 6, and at the final levels instead of mid-level. But the amount of RRs is about the same.
Try comparing that to most players in the field, who are struggling to get 5 RRs a week, need the MA for other things than just CCs and already are having a hard time getting enough spellfrags to craft and now upgrade their AWs.
(post edited for typo's)