I'm curious as to why you didn't use five orc strategists. I like to use all of one troop whenever I can, but then I only autofight. I think it's easier to win on auto with only one kind of troop. Do you manual fight? If so, then I suppose it uses an entirely different strategy than mine.The eighth encounter consisted of two waves. I used Orc Strategists in conjuction with Light Ranged Units. There were important losses among the latter after the first wave. I'm going to take a break now and resume the Spire about an hour later.
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This made me laugh and cry at the same timeMy fear: we keep hammering them with 'this isn't fair to mobile players who don't have manual fight and can't see the obstacles' and we get an update announcement: "to make battles consistent across both browser and mobile platforms, manual fights are being removed from the browser"
***sami fainted***
What do you mean by placement is wrong? I don't think I've ever seen units show up in the wrong spot before. Or do you mean that people just assume it should be 1,2,3,4,5 across on the army setup menu?Because placement is also wrong often
I threw the Light Ranged Units into battle to protect the Orc Strategists in the first wave of the encounter. I was wrong not to take a picture of both waves, but at that point was getting annoyed by how time-consuming the whole process was getting. I don't remember what the first enemy lineup consisted of, but there must have been units that were able to affect my Orc Strategists (Mages for example). But for the presence of such units in the enemy lineup, I would have definitely used an all Heavy Ranged formation.I'm curious as to why you didn't use five orc strategists.
That’s what I was saying at first! But then it got really technical and I started second guessing my strategy.I'm curious as to why you didn't use five orc strategists. I like to use all of one troop whenever I can, but then I only autofight. I think it's easier to win on auto with only one kind of troop. Do you manual fight? If so, then I suppose it uses an entirely different strategy than mine.
Yeah correct I have posted it somewhere./There are definitely times I scratch my head going 'wth was that?!'
Assuming the AI is all numbers-based, it appears to be some calculation that's derived from the initiative/range numbers of target units. I *think* it was @CrazyWizard who explained to me how they tweaked it some for the first strike, but I can't find the post, so maybe not. Whoever it was used the Mist Walker as an example and listed the player units in descending order of preference as target for first strike that he had tested and confirmed.
It's obviously not a 'clean' look at range/initiative numbers, and I suspect it depends on how many of each you deploy (3LR/2M v 1LR/2M/2HR v any other combos)
Ex: Archer: movement+strike range=7 & initiative=18; Dryad: mvmt+stk=7 & initiative=17; Ranger: mvmt+stk=8 & initiative=20; Blossom: mvmt+stk=7 & initiative=16
If those were the only numbers used (and I'm adding for simplicity as well as my lack of advanced math skills, lol!) Ranger would be the first choice at 28, Archer 2nd at 25, Dryad 3rd at 24 and Blossom 4th at 23. Obviously that's not what happens on the MW's first strike, lol! I've yet to see a Ranger targeted on first strike when a Blossom was within range. I have, however, seen a Blossom targeted when an Archer was within range, thus the 'wth was that?!' reaction...
I had good results using LMs when dealing with enemy troops combo of mage, LR, LM or even HR as long as there is only one HR is present .I threw the Light Ranged Units into battle to protect the Orc Strategists in the first wave of the encounter. I was wrong not to take a picture of both waves, but at that point was getting annoyed by how time-consuming the whole process was getting. I don't remember what the first enemy lineup consisted of, but there must have been units that were able to affect my Orc Strategists (Mages for example). But for the presence of such units in the enemy lineup, I would have definitely used an all Heavy Ranged formation.
Ah yes, that makes perfect sense.I threw the Light Ranged Units into battle to protect the Orc Strategists in the first wave of the encounter. I was wrong not to take a picture of both waves, but at that point was getting annoyed by how time-consuming the whole process was getting. I don't remember what the first enemy lineup consisted of, but there must have been units that were able to affect my Orc Strategists (Mages for example). But for the presence of such units in the enemy lineup, I would have definitely used an all Heavy Ranged formation.
In autofight indeed for the general population 5x the same unit works the best on autofight.I'm curious as to why you didn't use five orc strategists. I like to use all of one troop whenever I can, but then I only autofight. I think it's easier to win on auto with only one kind of troop. Do you manual fight? If so, then I suppose it uses an entirely different strategy than mine.
I'm saying exactly that, placement was wrong.....What do you mean by placement is wrong? I don't think I've ever seen units show up in the wrong spot before. Or do you mean that people just assume it should be 1,2,3,4,5 across on the army setup menu?
Yeah that wrong placement is an erroneous assumption by the player, and not a game bug. It’s been long documented in the wiki as @Yogi Dave mentioned to alternate positions above and below after center. That advice will also greatly help autofighters if they cared to read the wiki. Lining light range across a mage is critical and AI will follow it as it’s generally the only shot they can take, bearing no obstacle obstructing (it does sometimes get wonky if AI uses extra ranger movement to walk into lane of another archer and preventing him from taking his shot though ).I'm saying exactly that, placement was wrong.....
what showed up on the field was 5,4,1,2,3 .....
Done. 3 spires in 3 cities.
1. I won 20 diamonds, spent 125 diamonds, won a DA and PPs(a10 and a 25. Fs rewards 275 diamonds so I finished ahead by 170 diamonds.
2. I won 35 diamonds, spent 100 diamonds, won a DA, an Artifact, a Genie and a Trading Station. Fs rewards 275 so I finished ahead by 210 diamonds.
3 I won 240 diamonds, spent 200!!!, won 4 artifacts, 2 50% PPs, and a Genie. Fs reward 275 so I finished ahead by 315 diamonds.
I am tracking my goods but I track weekly because Inno makes mobile players jump through hoops to see actual inventory. I wont share the numbers because they are mostly useless (i.e I started with 1.7 million planks and ended with 1.7 million so i spent less than 100k...about ish. as long as i have more than 1.7 million at the start of the next spire i know i am not over spending my goods inventory.
That’s what I did. Lost fewer than anticipated.If the heavy range is orc strats, not too bad an idea. Frogs, no unless you are or they are mainly behind a hedge.