WizardKrieg
Active Member
Another "Event" that will not be getting my time or money.
if the shuffleboard did not have the hidden reshuffle, would your opinion of the feature change?
So, if the end-of-day auto shuffle stayed, just the hidden reshuffle was removed.
How is this in between? I'm not quite understanding how this is less "easy" than the player controlling it.I do not mind the Shuffle mechanic, but I do not like that it can happen before you hit the daily prize. However, I think the player controlling when it happens makes it too easy. I would like to see something in between, and something I think I saw other people suggest during the Winter event, and that would that when you get the daily prize, a shuffle is automatically triggered.
We goofed up the email and had to put an emergency halt to it. Some were sent out, but the email links were not giving out the gifts (for anyone on any server/world/country). We tried to get it fixed today, but unfortunately were not able to, so it's still work-in-progress. Hopefully, it'll be fixed tomorrow (European time tomorrow).I also have not received the usual email announcement/gift. What's up with that?
This won't change my opinion of the lotto mechanics. With the 3 chest mechanics you have a lot more control over what is it that you want to target over the long term. And usually in most draws useful stuff in at least 1 chest had >> 1/16=6% chance of showing up.I am curious about one thing - if the shuffleboard did not have the hidden reshuffle, would your opinion of the feature change?
So, if the end-of-day auto shuffle stayed, just the hidden reshuffle was removed.
I do not mind the Shuffle mechanic, but I do not like that it can happen before you hit the daily prize. However, I think the player controlling when it happens makes it too easy. I would like to see something in between, and something I think I saw other people suggest during the Winter event, and that would that when you get the daily prize, a shuffle is automatically triggered.
Besides, I just had a horrible thought of be careful what you wish for. Removing the shuffle would simply allow them to replace it with another relic. Woohoo!!!
Following on with this one - if anyone has any idea on what an alternative system to the random shuffle could be, then please do say.Glad to see you are thinking it through!
We truly do appreciate all the feedbacks given in our discussion threads, never hesitate to provide them! As a friendly reminder, they reach the developers faster if they are given in their dedicated discussion threads
Xelenia
Following on with this one - if anyone has any idea on what an alternative system to the random shuffle could be, then please do say.
For some reason, it's always easier for me to approach the team with feature replacement requests rather than 'remove this' requests.
If they want to persist with the Shuffle Board, the Reshuffle should appear on your board as a button that you can click to activate, once you have gained the Exclusive, to move to the next screen when you want to.
Here's a thought:Following on with this one - if anyone has any idea on what an alternative system to the random shuffle could be, then please do say.
For some reason, it's always easier for me to approach the team with feature replacement requests rather than 'remove this' requests.
Thanks for letting me know, Nightguest. I got two emails and neither of them worked, so I'll look forward to the next one.We goofed up the email and had to put an emergency halt to it. Some were sent out, but the email links were not giving out the gifts (for anyone on any server/world/country). We tried to get it fixed today, but unfortunately were not able to, so it's still work-in-progress. Hopefully, it'll be fixed tomorrow (European time tomorrow).
So far I think that Jackluyt has offered the best solution by having the shuffle as a feature that the players can control. However for me the biggest issue is the shear randomness of things anymore when it comes to these events. Players with multiple cities in different worlds that put in the same amount of effort completing the all of the quests in each world shouldn't end up with such varying amounts of artifacts. If I recall correctly in past events there was a spread of 3 or more artifacts that players earned for completing the same quests. Doing the same amount of work. Using the same strategy in all of their cities. It all came down to the randomness of the chests which at least there people can use a strategy to determine which chests they want to open and how they want to try to maximize their chances at winning a certain prize. For me this new system with the scratch off card is even worse. The prize board is random. The amount of flowers produced by 1 life essence is random. At least last years random quests are gone. I personally feel cheated with how the events have been lately. I've stopped spending money on this game within the last year because it seems like events are more of a game of chance now compared to how they used to be. I feel that events should be used to enchance the game and be engaging. I think Inno has gotten away from that. This just clicking and the game of chance doesn't make events engaging. It makes them boring. So I'm sitting out more and more. The dialies also shouldn't be more interesting than the grand prize. I don't have any answer on how to improve things because even the past events I enjoyed the most clearly had their issues or else they would still be around. I personally liked when there was different levels of grand prizes, one that all players could get, one that the more hard core players could get as they spent more time logging in to the game, and then the best one for those die-hards that were willing to spend some money to get the final grand prize. I still play because I still overall enjoy figuring out how to make my city work as I move through the chapters and really enjoy that puzzle aspect of it. I've also made some really good friends and have meet some amazing people through this game. So please try to find a way to make the events fun and engaging again because this event isn't doing it for me.Following on with this one - if anyone has any idea on what an alternative system to the random shuffle could be, then please do say.
For some reason, it's always easier for me to approach the team with feature replacement requests rather than 'remove this' requests.