You are wrong. Again. You are wrong every time you assume things about other players which is what you do all the time. You know who is "whining" (as you are so fond of accusing others of)? You and others like you who don't understand that other people have different opinions and have good reasons for hating the new fighting system. Rather than accept that other people disagree with you, you assume they are uninformed, don't understand the new system, are battle oriented, have conquered "too many provinces" (that's not a thing BTW and I don't care what Inno tells you ...) ect., even though you have no idea about them.
Oh my, looks like the comment struck close to home for BluePanda. Did I assume? No. I threw out a guess and by your reaction it was pretty close to on the money. It was not an assumption. It was an observation based on the comments that had been made by a good number of posters on this very topic. The one who is assuming is you, as you claim I 'do it all the time' which is clearly not true. The one who IS however assuming is you as you claim things that are ~clearly~ opinion ie that conquering too many provinces is not a thing. You do this in spite of the fact that the people that DO know what they are talking about, namely the game developers, have stated it.
It's not the players that screwed up, it's the devs. Even if you accept the ridiculous notion of scouting "too far", it's still the devs fault for allowing that to happen.
Well, let's look at that just a moment. The Devs make the game and release it to be played. They don't tell you HOW to play or how not to play. THat is kinda left to the players to figure out on the fly. Is the Devs fault that some players chose to surge ahead and focus on fighting? Nope. So there goes your 'Devs screwed up' theory. Should the players have paid attention that the further ahead they got in provinces that the further behind they got in everything else and the tougher battles got and the more and more things cost, despite the fact that scouting advances were known to reduce this? Yes. So that places that squarely on the shoulders OF the players. IE that some players screwed up.
Yet you blame the players who just wanted to play the game the best way they could ... They were asked to fight encounters, to get relics for the MA, to get boosting relics, to conquer provinces by the quests provided by the devs, they tried to find trading partners, active players who could provide NH etc. so they could play the game better, but it's their fault in your opinion ... Are you able to empathize at all? It seems you're not, but you should at least try it ...
Empathy is not a problem. I do empathize with those players that are stuck in that predicament. Now, how about we turn the tables and YOU empathize for a moment. Or does it fail to register with you that had you and these players NOT surged ahead, there would be no real need to balance things out. That likely these changes that we are even now undergoing, would not NEED to be taken because people would have leveled up evenly in battles, in tech and production. It seems you don't... maybe you should try it.
I wonder at times if people understand the difference in whining and being asked our opinions of the update (which was done in the different threads). We stated our complaints and are called whiners by other players. We aren't whining, we are stating exactly how we feel about what was done by the developers FAR AFTER they encouraged us to progress.
Being asked an opinion is one thing. You state it once in a clear, concise manner and move along. That is an opinion. It it when, after stating that opinion, people come along and state that again. Then continue to bad mouth a dame and a group of people that provide a game and do so knowing that the update is incomplete. THAT is whining.
The game encouraged you to gain ground - by offering options to buy diamonds, or just by moving along because they kept handing you buildings you can't build UNLESS you have the space. To get the space you need to conquer provinces or buy diamonds.
Does the game make you buy diamonds? No. The offers are there day in and day out but nothing in the game is saying 'you must' buy them to proceed. There is no quest I have seen yet that requires you to buy diamonds. No quest that says you must buy a diamond only building. That is a player choice. Yes. The game hands you buildings as you complete technology. It takes strategy to redesign your city and to plan ahead to what you need and what you ultimately don't and how best to proceed. The game nor the devs 'force' you to gain ground, or fight or buy diamonds. That is done because players often become impatient with a given pace.
Then slammed the door on you with this update. No I don't buy diamonds and won't, but the option to continue to progress was sitting out there like a carrot on a stick. AND NOW they want to say we moved along too fast.
Slammed the door? Hardly as there are numerous players out there that are still forging ahead DESPITE the update and not doing it with that great of a difficulty. They chose well and planned wisely and got rewarded for not surging ahead and taking the easy low hanging fruit and easy reward. Carrot on a stick.. yes.. but that is the difference between a person that can rationalize, strategize and think and that of a person that gives in to a simple impulse and takes the easy route, always following.
Don't call us whiners because we don't call you suck ups. Try to understand why we are upset. This was fun and exciting to start out. Then you get addicted and keep coming back (all encouraged by the game). If the complaints of those of us who feel like they were sucked into this then had the rug pulled out from under us bother you please don't reply to these threads. We just want to be heard. Let us take that opportunity.
You are heard, but don't try to play this off on the Devs when you did this to yourselves by choice. Noone pulled the rug out from under you. You chose the allure of the easy path and are now paying that price where others, who chose the path that was more difficult and slow are now benefitting as things are now becoming balanced.