mucksterme
Oh Wise One
I hate it already
Inno is winning accolades, not only in the gaming company community, but in the general business community for the extent and detail of their metrics. They aren't looking for "yes-man" answers, they are looking for what makes them money. If every single player does one quest of the event, but only 22% finish the whole thing, they will know it.Apparently you aren't aware of how developers typically track metrics. They don't count how many people finished, they count how many people participated,
Sadly, nope, it's a thrilling new quest to make us extra excited.So I am on the Hail to the grace quest number 10 and its asking me to produce marble mosaics 3 time which i did but its also asking me to produce precious rings 3 times and produce wooden figurines 3 times...I produce marble do i need to make 3 of those building just to produce those three things and delete them after? is this a bug?
Well that is useful information
Have you tried the tournament?Man I don't know how the heck I can get 18 relics..My armies keep getting their butts kicked even on medium fights (with upgrades) and I am not going to negotiate all the fights and burn my resources..Bummer. Not sure what happened but it is crazy how I suddenly can't fight without losing 5x troop count or more in just 2-3 fights..
I sense a disturbance in the force, as if thousands of palms suddenly met faces, then walked away in disgust forever.
[citation needed]Inno is winning accolades, not only in the gaming company community, but in the general business community for the extent and detail of their metrics. They aren't looking for "yes-man" answers, they are looking for what makes them money. If every single player does one quest of the event, but only 22% finish the whole thing, they will know it.
This isn't wikipedia, and I don't keep track of them, but google is free. Try [innogames metrics][citation needed]
I highly discourage requiring definitively BAD city building decisions to get it, and setting a precedence for MANDATING creating throw-away buildings to complete events.
If this is true, then you have a serious problem. The only way for you not to participate is to not spend KP for a week. Are you that committed to your protest?Apparently you aren't aware of how developers typically track metrics. They don't count how many people finished, they count how many people participated, which generally involves how many people complete at least one quest, which is something they record and can refer to.
However building throw-away buildings is not so far fetched from what people do already to get through events more quickly. There have been plenty of walk-throughs that suggest building a handful of buildings before the event to be able to complete certain stages. Now typically these buildings are boosted manufactories, but that doesn't have to be the case. I have seen it suggested and have done the following myself on larger events:
Build 4 Tier1 manufactories. Set for 1-day productions. Wait for quest to collect 4 1-day productions. Wait for quest to upgrade 4 buildings to level 3. Upgrade these 4 manufactories. Set for 1-day productions again. Wait for quest to collect 4 1-day productions. Wait for quest to upgrade 4 buildings to level 5. Upgrade these 4 manufactories. Event completes and buildings get sold off.
While this series is voluntary, it is exactly what the quest in the event is asking.
Have you seen this?I don't believe this sets any kind of precedent at all as it's only a temporary requirement for quest fulfilment.