I think it's what @RosehawkATA gets when clicking the link in the forum announcement. It's embedded in the line:Hi,
Is this the Elvenar Wiki?
If you are on the beta forum there is a suggestion open for it. Some want it, some don'tIn light of the fact that quests are now endless, perhaps introducing the ability to skip quests would be possible? Obviously this should be limited to prevent simply cycling through to the 'easy' quests; perhaps only one skip per day, resetting when the daily prize switches over? I'm sure each of us has at least one quest objective that we really dread seeing when an event rolls around (for me it's a tossup between scouting provinces and high-level building upgrades), and I think this could be a great way of working around that in a way that neither forces us to complete it, nor allows us to skip it quickly every time it comes up. Something to hopefully consider for events in the future!
Even without knowing for sure, you can still build about the same number of extra production buildings as the past several events, because even though the order is randomized, the types of quests will be the same. Also, a list of the quests that have appeared so far on Beta are compiled on the elvengems website, so you can still see what you might get and plan at least somewhat. As long as you have enough space for the usual 10-25 extra tier 1 boosted factories, which can be converted into extra workshop space if needed, and you should be alright. Being almost at the end of chapter 14, I am more worried about what my alternate choices will be for the "complete a research" quests and the scouting quests.I do not have a Beta city -- so I cannot reply there --- but I already know I dislike not being able to pre-plan long builds / have the right number of buildings ready to upgrade for quests because of randomization. So, instead of progressing my city through the elemental chapter, I'll have to keep the space from the recently completed FA available for the various workshops / factories / upgrade space for this event -- unless I choose to handicap myself by not being able to get the better quality event buildings instead of regular build menu items due to a much lower amount of event currency.
I'm in the same boat I did keep 2 buildings I upgraded to 13 for the last event but do I feel like upgrading those 4 or 5 times each when I don't need them? Nope. Oh well! At least it is summer so plenty of other chores to do outside instead of chores to do in a game that is supposed to be funSo this one's going to be a no-go for me. I am done with the tech tree, every building I have is maxed out, and I'm at well over four days for a scout. If I can't plan, I can't play. Without a second quest line so I could at least get something other than what I collect on the ground, this will just be an exercise in frustration and annoyance (which I have plenty of in real life and what I come to Elvenar to escape.) Not to mention, the length of the event seems a few days shorter than some of the other large seasonal ones.
I like the idea of never running out of quests, but perhaps a better way to do it is to have the usual set number, and then just have them start again from the beginning, if someone reaches the end before the event is over.
Too bad, the evolving building is lovely.