Event format types
There is the
theater type event with the rotating chest format.
1. The actual rotating chests, that spin like a slot machine - as seen in Elvarian Carnival, Phoenix Cult, or Autumn Zodiac
Edit: The following two, a variant of Theater, are now listed in the wiki as a
Scroll type event, due to the progress counter scrolling across a variable map, that changes rings / beacons as it approaches the end.
A. The 3 rings - as seen in the Elvarian Games
B. The 3 beacons - as seen in the Sorcerer's events
There is the
tile format; so far these come in 2 variations.
1. The Misty Forest, where we must reveal items that are hidden in a fog
2. The Buried City, where we must dig in a desert
There is the
shuffle style, 'pick a prize' format. This is typically the form for two events.
1. Winter Magic
2. The early summer event featuring the Fairy Queen's Garden
And this year we got introduced to a new type, the
merge event with a game within the game, as viewed in A Gateway to the Past.
1. Dwarven Game
2. The Restaurant
The other type of event is the
Fellowship Adventures.
First off the
wiki has an introduction to the basics. This file is very comprehensive and includes descriptions of badges that are no longer currently in use. I suspect that the rewards list is out of date as well at this point. Please refer back to the list of badges needed, for a good view of what will be required.
I have created a guide for new players, and included a list of badges and path summaries, at the
Fellowship Adventure Guide.
The current maps, with badges is not available at this time.
A link to a detailed breakdown of the badges has been supplied by an enterprising player
here, while iDavis has included FA information in his website
here .
Many fellowships create a Spreadsheet that use a variety of badge tracker strategies. There is a good one
here. This has now been updated to version H. Please make a copy for your own use.